Utility goggles still underwhelming?
While it does need more, I would avoid things that make it very similar to other skills since that seems lame.
It could boost the range of your weapons/kits (excluding bomb and grenade kit) or reveal invisible enemies/traps for the user (something that no other stun breaker can do right now, would make it worth using even when not disabled).
(edited by Super Riceman.8702)
I vote reveal invisible enemies and/or traps.
I vote reveal invisible enemies and/or traps.
Yes please, there are counters to every friggin’ defensive lockdown skill in the game… you can strip stability, AoE clones, bleed/flame/poison/torment/CC through invulnerability, immobilize or weaken evasion, use unblockable or CC against blocks, pierce walls and bubbles, strip protection, melee against reflect, strip retaliation, stealth… nothing!
Somebody on the dev team is showing blatant favoritism.
(edited by Conncept.7638)