So I was surfing the engineer forums and noticed that there weren’t many productive threads around, so I was hoping that some of the remaining knowledgeable engineers could help tweak my build. I was originally running grenades, but it got really boring and was bad for my keyboard constantly jamming 1. Here is my build (no calculator cuz it always gives bad link)
0/30/0/30/10
Pistol CD reduction, FT/EG CD Reduction and Juggernaut
Elixirs CD, Cleansing 409/Potent Elixir, HGH
Kit Refinement
Running with Dual Pistols (Superior Sigil of Earth, Superior Sigil of Battle), Elixir H for heal, Elixir B, FT, EG, Supply Crate
2 Runes of Fire, 2 runes of monk, 2 runes of water in a mix of Soldier’s armor and knight’s armor with Berserker Amulet and all exquisite ruby jewels in my accessories (Karka shell, Exotic emerald for earrings and 2 rare soldier rings)
I chose to forgo the 15% extra dmg on EG and FT b/c I never use EG for dmg anyways (mainly for super elixir and very rarely fumigate) and 15% on the FT was negligible compared to getting conditon removal or 20% more boon duration on B and H elixir effects.
Despite only running 2 elixirs, combined with boon duration and juggernaut, I can easily hold on to 17-18 stacks of might alone along with really good uptime of the other boons. FT1 does average dmg (if nothing crits 1650, if lots of crits 2.6-2.7k) but notably, it stacks bleed from superior sigil of earth and sharpshooter very well. FT2 hits for decent dmg too. However, I bring a ton of utility and support to the team with 2 super elixirs, 3 condition cleanse (if running 409 + fumigate) – not counting super elixir’s cleanse, and some boon support (kinda random boons though). It’s a lot of work to optimize the damage. I stay in FT for juggernaut, go thru my rotation, swap to pistols, use 3, 4, 2 and then swap back into the FT to maintain might stacks. With CD reduction of both pistols and FT, it’s quite a bit of rotating. I have >3.1k power with >1000 condition dmg when stacking might alone along with 2.6k armor w/FT and 21k hp (mix of soldier and knight gear w/berserker amulet and exquisite ruby jewels). Works for me.
However, I have to put this out there. I feel like we do A LOT of work just to be on par with other classes in terms of dmg. The APM when playing engi is like double than when I play my guardian. Also I think a DD aurashare build actually does all of this, but better and with a bit less work. A might stacking hybrid necromancer (scepter and axe) actually does way more dmg than this build with more survivability due to DS (no support though).
Thanks for reading.