Viable builds

Viable builds

in Engineer

Posted by: Napalm.5693

Napalm.5693

What are the current viable builds for engineer mostly for wvw and pve.

Dual pistols looks cool but reading the forums has made me think twice…
Rifle burst build is cool but mostly for wvw

How do engineers roll in a dungeon?

Any help would be great.

Viable builds

in Engineer

Posted by: JohnDied.3476

JohnDied.3476

Tankcat? I don’t personally play wvw but the build has been very popular on these forums for a while.

https://forum-en.gw2archive.eu/forum/professions/engineer/The-TANKCAT-build-Prybar-some-faces/first#post870491

For PvE I run full healer & vulnerability stacking support in dungeons. If you’re interested in a tanky heals build then here it is.

I prefer healing bombs, recently its for the utility they have with regards to combo fields and blast finishers. I run 30/0/30/0/10 in full cleric with runes of dwayna, and my skills are healing turret, grenade kit, bomb kit, and elixir gun.

My build doesn’t give you the best survivability (that’s reserved for healers that max out alchemy) but it makes you tanky and gives you utility. Depending on what you tackle, you might tank with healing bombs or support with grenade vulnerability stacking. The elixir gun is just there for a cleanse, or a double super elixir in a tight spot.

The combo fields this build gives are many. Bomb kit alone gives you a fire field, a smoke field, and a blast finisher, while healing turret has a water field and elixir gun gives an air field. So how I usually synergize these together is to go bomb kit, then big ol bomb, and either smoke bomb or fire bomb. With healing turret you get the water field and blast it right away, then super elixir and shield #4 on the air field. So I end up giving my party a lot of regen, area might, lots of blow outs, area retaliation or stealth and a load of vulnerability stacking.