YOUTUBE.COM/VOZTACTICS
Voz's Immortal TPvP Engineer Bunker Build
YOUTUBE.COM/VOZTACTICS
Wow, no one else commented yet? Well I guess I’ll start by saying this build is kitten :P
+1, nice vid.
Very nice video m8. One thing though, about 1/2 through the music got loud and you got quite, made it hard to understand you.
Good job apart from that
Warrior – Teined
Guardian – Nomoreroomformyname
Thanks man, really nice video. I have a couple of questions on your build though: elixir gun is very strong due to it’s healing and cond removal but I feel that the acid bomb sometimes takes me out of the point in those maps where the points are little (well, everywhere but graveyard). I tried the build with a guild mate and in open space he almost couldn’t take me below 90%, while fighting on the point i took a lot of damage due to the low mobility and the lack of knockbacks of the build.
I’m pretty new to bunker engi so i’m pretty sure it was my bad, i’m used to a bomb+flamethrower bunker build (and i feel the lack of cond removal there though). Any tips on how to increase my sustainability with your build? I kept using the gear shield on the toolking trying to time it against enemy bursts, avoiding elixir s when possible since it decaps the point.
Thanks!
Finding it impossible to find any success with this build. I feel like for whatever reason that I have 800 toughness when my character sheet clearly says 2300. Im getting bursted by people no problem.
A few questions/criticisms:
The Into the Mists calculator is showing a reduction in Elixir Gun cooldowns from Fast Acting Elixirs. The GW2 wiki says that FAE does not affect Elixir Gun slot skills. Which one is correct?
Nevermind, Into the Mists calculator is wrong. Only Fireforged Trigger is reducing the cooldown of Elixir Gun slot skills.
I believe that Reinforced Shield is far superior to Elite Supplies. The extra (Rifle) Turret is ineffective, and the 3K in extra healing (3 extra bandages) seems less useful than a 20% reduction in Shield cooldowns.
Speedy Kits is usually paired with Invigorating Speed allowing you to dodge twice as often. Dodging is considered a crucial component of engineer tanking. Why leave this out?
You only have 1 Elixir skill, yet took Fast Acting Elixirs over Invigorating Speed. (see previous question)
The Sigils and Runes seem fine.
(edited by Grackleflint.4956)