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Posted by: Dondagora.9645

Dondagora.9645

I’m not an engineer, but I was playing around with the build editor thinking of cool things I could do with engineers. I came up with this: http://gw2skills.net/editor/?fdAQJAqelUUpmqVVxuKseNSbBNyf00Qnjl+6P+gAA-T1RBwAX3fIyDAUCWU53N1fQpHwh5PAnAACBMaMA-w

I just want to know what the engi community thinks.
It’s meant to stand above or near enough on walls to the gate of a fort or tower to throw turrets from afar in front of it, creating the reflective shield against projectiles. Then, the melee train attacking the gate up front would kill the turret at some point and thus activate the knock back explosion to disable them for a while. I chose the lowest CD turrets so it could be done more frequently, placing one down with a 1-3 second delay after the last turret dies, giving the melee a chance to get up again and attack.
The damage of the explosion also isn’t bad.

Thoughts on this mesmer’s attempt at engi crafting?
If it’s bad, please correct this mesmer’s ignorance of your class.

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Posted by: Dice Dragon.4326

Dice Dragon.4326

if your idea is to just knockback/shield, id add thumper. Because its overcharge is a knock back, so while it is longer CD by 20 seconds over net, it will land, you overcharge it, and it will blow out, then you can detonate it again to blow it out again.

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Posted by: Arantheal.7396

Arantheal.7396

keep in mind that we only have one weaponset, and if I wanna bomb a wall, or the area in front of it, I’ll go with nades, so that#s one utility slot blocked. I guess your method is a nice troll, but rather useless, especially if they simply pop stability and clear them.
also we already have throw mine, which is an impossible to block projectile that we can activate whenever. Perfect for having a ram unmanned… same goes for BoB from directly behind the gate.

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Posted by: Benjamin.8237

Benjamin.8237

It seems like a waste because the frontline will have stability and the rest will quickly run back to the gate anyway. It just seems like something else would be better.

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Posted by: Ovalkvadratcylinder.9365

Ovalkvadratcylinder.9365

It would be a really fun build if it weren’t for the fact that destroying turrets can’t crit :/ Honestly, the mortar number 5 skill is much better.

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Posted by: Ameno.6813

Ameno.6813

AFAIK, explosive powder doesn’t stack with Accelerant-Packed Turrets, unfortunately.