What if...

What if...

in Engineer

Posted by: tigrawahi.2694

tigrawahi.2694

Turrets/gyros were the class mechanic instead of the toolbelt.

The other day ,talking to a friend that is currently playing Overwatch ,he asked me if i could guess what toon was he playing ,and i obiously answered ,the dude with the turret of course,(dont remember the name).

You see,we both play engineer in every game where the proffesion is available and they always have one thing in common ,the turrets ,i still have fond memories of my dwarf engie from Warhammer online.

But in gw the turrets are pretty much ,well useless.

So what if :

- Each turret/gyro have independent stats (like ranger pets).

- Each turret/gyro have independent cooldowns.

- You can carry two turrets/gyros at any given time ,this will be your F1 and F2.

- You can only have one turret/gyro summoned at any given time ,summoning the second destroys the previous one and goes in to a cooldown.

- Once you summon a turret/gyro your F1/F2 skills turns into selfdestruct in case you want to blow the turret/gyro for the added bonuses via traits.

- Summoning a turret/gyro opens a new UI at the side of your F1/F2 buttons with the life bar of your current summoned turret/gyro and the F3 F4 F5 buttons.

- F3 F4 F5 are your turret/gyro skills that you can use manualy,apart from the autoattack of every turret/gyro in case it have one.

I dont know if this will be a good idea,or if you are very fond of the toolbelt ,but i think it will open some build posibilties and diferent play styles between engi and scrapper due to the nature of turrets/gyro ,one being more static and the other mobile.

So,what do you think ? good idea?, bad idea ?,just a brainfart ?.

Any way ,thanks for reading .

:D

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in Engineer

Posted by: bearshaman.3421

bearshaman.3421

The turrets aren’t useless so much as situational. If you are in a moving battle, then yes they are not a good idea, but in places where the fight happens in one spot and doesn’t move (dungeons, fractals, etc) then they can work just fine. In fact a number of really good builds depend on them.

As far as your idea, I won’t say its a bad idea so much as I really love the toolbelt. It’s like every 6-10 skill is actually two skills. So much customization options.

Also, can you change the thread to tell people what the thread is about? I really hate leading titles like that, and some people won’t even look at the thread for that reason alone.

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Posted by: Xyonon.3987

Xyonon.3987

I don’t think turrets are useless as a skill combined with their utility skills. Yet I agree that the turret itself is a rather weak companion…

I use Healing Turret, Rocket Turret, Flame Turret and Rifle Turret in PvE in multiple situations, they are all great! However only for their toolbelt and / or their overcharge. I’d never build one of those just to leave them there attacking. But maybe that’s not the idea of them?

In a PvE point of view: If it can’t crit, it’s weak.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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in Engineer

Posted by: Forestnator.6298

Forestnator.6298

Ya, turrets and gyros should use owners stats and also trigger owners traits, runes and sigils.

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in Engineer

Posted by: Xyonon.3987

Xyonon.3987

Ya, turrets and gyros should use owners stats and also trigger owners traits, runes and sigils.

Tell the last part to a Mesmer and it’s phantasms. Force sigils? Yea you like that +2% dmg! <3

I agree – this should apply to all pets… Would be very healthy for pve content.

Ziggs Ironeye – Engineer | Madame Le Blanc – Mesmer | Mentor (PvE) | EU
“Mentoring engineers / mesmers and showing you what you can do with your fantastic class!
Just pm me for my advice! Always eager to help!”

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in Engineer

Posted by: Lahmia.2193

Lahmia.2193

Anet will never buff turrets again. Not after the cancer that was Turret tank engi meta in pvp.

Surrender and serve me in life, or die and slave for me in death.

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Posted by: Ardid.7203

Ardid.7203

No please. I’m ok with my toolbelt. Nothing AI should be a class mechanic. That is the main reason I feel cheated with the scrapper: please no more.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

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in Engineer

Posted by: shion.2084

shion.2084

Anet will never buff turrets again. Not after the cancer that was Turret tank engi meta in pvp.

There was never a turret meta. That build never made it for high level plays, it was just something that gave lots of reward for little skill, but wasn’t actually competitive or meta at any point in time. It worked against solo qers of moderate level and below.