(edited by Rumpy.6301)
What stats for what weapons?
I see it like this:
Power- Bombs, Grenades, Tool kit, Rifle
Conditions- Pistol, Elixir Gun
Mix of the two- Flamethrower
Doesn’t even matter- Turrets
Turrets don’t notice your stats, turrets are always the same so, any build will have a turret be equally useful.
Precision is the stat that increases your critical strike rate. I think the only way to ‘miss’ in this game is having your attack evaded/blocked/blinded/reflected, or just plain not aimed right in the case of target AOE effects (such as grenades).
Both Power and Condition builds can utilize Precision. For power is gives bigger crits, for condition damage it can proc a variety effects on crit if you are traited like that.
Precision is the stat that increases your critical strike rate. I think the only way to ‘miss’ in this game is having your attack evaded/blocked/blinded/reflected, or just plain not aimed right in the case of target AOE effects (such as grenades).
Both Power and Condition builds can utilize Precision. For power is gives bigger crits, for condition damage it can proc a variety effects on crit if you are traited like that.
To add to that: The base crit damage is 50% so a crit= 150% of your normal damage.
This makes the stat “crit damage” important for getting big crits. Its often not enough to simply get crits, big crits matter too.
Thanks guys. Useful stuff.