What stats should I be looking for?
Power, precision, and ferocity are probably your best bet with that build. Basically berserker gear.
well, since flame-thrower got converted to a cc / condi weapon, you might as well "miss"use it as boonstick to buff up before you jump in, or switch into if you need stab, so I’d go with this build:
http://gw2skills.net/editor/?vdAQFASlUUhatYJXwPLQ7FL3FF9tH7zeYNFQZGYDGhBAA-TJR5wAEeAAHvAAAKDMa/BA
Since you want to run all kits, and nades become pointless on range without the explosives-line, I gave you toolkit instead for the block, crowbar, and pull.
While knight stats may seem a bit too tanky, scrapper converts a decent load of toughness into power, so all you really miss out on is crit dmg, but with the current setup, you will not only have a decent fury uptime (like you already had) but 20% crit chance on top, especially since hammer will force you to hug your foes, bringing you up to ~87% crit chance, so the netto dps should stay roughly the same.
Optionally, switch mortar for elixier X. The moa is really useful, and the elxier itself either helps to decap, or kills your outright (which is likely to happen anyways, if you enemy runs a condi-heavy setup… just saying). If you get the tornado: switch out of it as soon as you can. It really isn’t worth it to camp in it after having pressed 1 & 4 once in it.
Also, automated medical response has an abysmal high cd, so you will find automated bomb dispenser far more useful.
If you don’t like hammer, and are looking for something closer to your original build, try this:
http://gw2skills.net/editor/?vdAQFAUlUUhSuYJWwPLQ7FLpF03TDQDGnTaKTYU7YtB-TJxHABAcBAsvMAz7Po8DAAA
you are now the annoying sir dodge’a’lot, so dodge a lot^^
And yea, all of the above: toolkit is a better pick than flamethrower, but you are now a bit more squishy, while also having better access to doges and cripple. Playing this effectively really needs some serious piano-skills, tho…
I really recommend my first suggestion.
(edited by Arantheal.7396)