Why HGH grenadier?

Why HGH grenadier?

in Engineer

Posted by: Metallus.7690

Metallus.7690

I’ve seen the HGH grenadier build but I still don’t understand why people even use it.

I’ve tried it myself, but even refreshing all elixirs when off cd, I can keep up a maximum of 11 stacks of might at time. With my current gear, that gives me a total of 1.8k condition damage. Moreover, you have to give up healing turrets and 2 utility slots and the time you lose refreshing elixirs would be better spent at throwing one more grenade (which would achieve the same result, dps-wise).

Now, I’ve been using this build as of recently and I found it to achieve the same stats by not even giving up utility slots or wasting time refreshing elixirs:
http://gw2skills.net/editor/?fcAQJAqalIqiYnqy3F17IyoCdGoH5FfhXfe8WpFEC-jwxAItASBCYOsIasVzioxqZwUpER1+gioVLEgi9A-e
Permanent 1,7k condition damage, 3 sources of burning (Blowtorch, throw napalm, rocket kick) and so no need for IP, rocket boots utility, healing turret and increased crit.

Therefore, could you please explain me why people use the HGH build so much? What am I doing wrong? Why give up so many utilities and waste time refreshing elixirs for a mere 100 more condi dmg? Am I overlooking something? How is this build supposed to be played?

Thanks for your attention

Why HGH grenadier?

in Engineer

Posted by: ellesee.8297

ellesee.8297

you can easily keep up 25 might. use battle/strength and boon duration. you can use enhance performance too if you want.

hgh builds have excellent condition cleanse through 409.

stability, invisibility, guaranteed stomps through invulnerability and the other many upsides to having invulnerability.

grenades also do a lot of damage with power. with full rabid stats and lots of might, you’ll be doing a lot of physical and condition damage with high crit.

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Why HGH grenadier?

in Engineer

Posted by: Writetyper.1985

Writetyper.1985

I’ve tried it myself, but even refreshing all elixirs when off cd, I can keep up a maximum of 11 stacks of might at time.

Here is the issue, you’re doing something very wrong here. It’s easy to stay at around 20-25 stacks during extended fights at which point you’re doing massive physical and condi damage. It’s essentially a burst build that can last a bit longer.

Mortryde/Cold/Thugmentalist Bara
really bad engineer

Why HGH grenadier?

in Engineer

Posted by: Kaffeglass.5371

Kaffeglass.5371

For starters, u have wrong traits, sigils, and runes.

Why HGH grenadier?

in Engineer

Posted by: Metallus.7690

Metallus.7690

This is the HGH build I had been using
http://gw2skills.net/editor/?fcAQJAqelspiYnuSgF17ICoC5loHPGlNZfewWpFEC-jkyAItASBAoKg5wioxWwCbNLIlvopZwUpER1+gioVLFAETjA-w
Before engaging in a battle, I throw all elixirs and use them; What I get is 11 stacks of might lasting like 39s. When elixirs go off CD, might stacks start to fade and I can get 17 stacks for like 4s.

How the hell do you keep up 20 stacks at once?

Why HGH grenadier?

in Engineer

Posted by: Maskaganda.2043

Maskaganda.2043

sigil of battle, + might/boon duration runes. also you shouldn’t toss all elixirs before going in anymore, toss b and toss s work better if saved for the right time.

you can check my might stacks on my vids, even tho Im not using hgh-nades nor truly focusing on building might.

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Why HGH grenadier?

in Engineer

Posted by: Chaith.8256

Chaith.8256

How the hell do you keep up 20 stacks at once?

you can easily keep up 25 might. use battle/strength and boon duration. you can use enhance performance too if you want.

Try this:

http://gw2skills.net/editor/?fcAQJAqalspSXnvSiF17ICoC5loHPGlNZfewWpFEC-jACBINBkWAkEBIHqIasVhFRjVzATliIq2HoIa1CBoYPA-e

You’re not doing it right if you don’t have Might Duration runes and Sigil of Battle.

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