Davidah (Guardian) Goloith (Engineer)
Achuni (Mesmer) Doreanora (Thief)
As people know, kits don’t use stats. That begs the questions why do you work your butt off to get gear that doesn’t apply. Anyone know if ANET has any plans to change this?
Kits don’t use stats from weapons. Huge difference between saying kits don’t use stats and kits don’t use stats from weapons.
Just weapons, guy. Not all your gear lol
It would be a real improvement if you could sigil your kits… weird idea, I know. But it would make several kits a it better I think.
or: if your sigils on equipped weapons would work for your kits too.
It would be a real improvement if you could sigil your kits… weird idea, I know. But it would make several kits a it better I think.
or: if your sigils on equipped weapons would work for your kits too.
Agree except for weapon swap ones, since there’s no cooldown on kit swapping. And I’d rather not see them put a cooldown on kit swapping to allow them either.
Agree except for weapon swap ones, since there’s no cooldown on kit swapping. And I’d rather not see them put a cooldown on kit swapping to allow them either.
Disagree to agree. They wouldn’t put a cooldown on the kit, they would put a CD on the sigil. The sigil CD would be 10 seconds (weapon swap), but would have to take into account Superior Rune of the Warrior and Guardian’s Fast Hands.
It would be a real improvement if you could sigil your kits… weird idea, I know. But it would make several kits a it better I think.
or: if your sigils on equipped weapons would work for your kits too.
Agree except for weapon swap ones, since there’s no cooldown on kit swapping. And I’d rather not see them put a cooldown on kit swapping to allow them either.
I tried the reverse reasoning on these sigils:
1. since a kit is basically replacing your weapons, which we get the negative effects of, i.e. no weapon stats or sigils…
2. I figured: let’s put a weapon swap sigil on my weapons so it can bcome active when getting out of the kit…
3. to see it did nothing…
If we’re going to get the negative effects of kits replacing weapons, could we perhaps get some benefits too?
This said: no cooldown on swapping kits makes it freaking awesome… but let’s not admitt there are positive sides to our complaint, shall we.
Sigils for weapon swapping already have cooldowns btw (because Elementalists get the effect when swapping attunements and Warriors can reduce the cooldown of swapping by 6 seconds).
Yes, I saw that they do.
That’s why I would like them to work when I go back to my pistols, shield or rifle… Obviously they shouldn’t work every other second when I swap out a kit
Because kits count as bundles.
This is a serious problem. At level 80, we lose a significant chunk of stats (179/128/128) just for using our profession mechanic. If an ele lost stats for changing attunements, that would not be fair. Losing stats when equipping a kit in PvE/WvW is simply not fair. It makes much less of a difference in sPvP because stats are on the jewels. Please don’t disenfranchise PvE/WvW Engineers. Just make weapon stats affect kits.
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