Wild Idea for next E. Spec.

Wild Idea for next E. Spec.

in Engineer

Posted by: Lonewolf Kai.3682

Lonewolf Kai.3682

Just had a wild idea for the next elite spec…. yes, I know, another one of those, but here it goes: Blademaster, which gives the Engie of course the Blade Kit.

This kit gives the all the bladed weaponry types in the game. A sword, a dagger, greatsword, and an axe, each corresponding to the 1-4 keys. What about 5 you say? That could be an ground area of attack skill in which the Engie throws all 4 weapons at the circle.

All four weapons could just be autoattacks that do different things. Like 1 could be the sword which results in a vulnerability debuff, 2 could be the daggers that adds slowness, 3 the greatsword could be a weakness debuff, 4 could be a throwing axe that Cripples.

There are several mechanical type blades in the game already, so the animations could simply borrow them. And each school would give the Engie a default weapon in hand, like how the other weapon kits do.

The backpack of course would be a massive, multi-scabbard, that holds them.

The F function key of the kit could a similar skill to 5, except that instead of just damage, actually throws all the debuffs available from the Engie to the target, akin to Revenant Herald’s Facet of Nature active, except in the opposite manner.

The elite weapon would be one of the bladed weapons of course.

I dunno, just a wild idea I had. Thoughts?

EDIT: It’s been awhile since I played my Engie last. I didn’t even realize they took the kit backpacks away….

“Be like water” – Bruce Lee

(edited by Lonewolf Kai.3682)

Wild Idea for next E. Spec.

in Engineer

Posted by: OtterPaws.2036

OtterPaws.2036

I vote for having the name be Swiss Army Knife instead

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Discord Gearhart, Naevius Soulhart, Frisk Softhart

Wild Idea for next E. Spec.

in Engineer

Posted by: Ardid.7203

Ardid.7203

I think this suit Warrior better.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

Wild Idea for next E. Spec.

in Engineer

Posted by: Ging.6485

Ging.6485

I was actually thinking of an Asura themed Engineer Elite Spec :

Technomancer – Staff
Special Ability – Circuit Wells
Like Necro and Chrono wells, except their effects change depending on how you stack them on top of one another. (The circuitry aspect)

So for example, Well A may do like 100 damage pulsing, and Well B may do cripple pulsing, But Well A + B does 2500 damage pulsing while Well B + A does a pulsing root.

Sort of a Synergy + Mathematics take on the well idea. Combining Wells and Circuit boards.

Wild Idea for next E. Spec.

in Engineer

Posted by: Ardid.7203

Ardid.7203

I was actually thinking of an Asura themed Engineer Elite Spec :

Technomancer – Staff
Special Ability – Circuit Wells
Like Necro and Chrono wells, except their effects change depending on how you stack them on top of one another. (The circuitry aspect)

So for example, Well A may do like 100 damage pulsing, and Well B may do cripple pulsing, But Well A + B does 2500 damage pulsing while Well B + A does a pulsing root.

Sort of a Synergy + Mathematics take on the well idea. Combining Wells and Circuit boards.

Really nice, Ging. I think the new Elites must follow this kind of thinking, about combining and managing things, more than merely adding more of the same.

“Only problem with the Engineer is
that it makes every other class in the game boring to play.”
Hawks

Wild Idea for next E. Spec.

in Engineer

Posted by: Lightsbane.9012

Lightsbane.9012

I think we should have one called Mercenary, wherein we just copy the living kitten out of everything Jango fett can do. replace conditions on pistols with direct burst.

As quick as the Valkyries ride,
As true as Odin’s spear flies,
There is nowhere to hide.