Will we ever see Deployable Turrets again?

Will we ever see Deployable Turrets again?

in Engineer

Posted by: Toolbox.9375

Toolbox.9375

It was such a cool, build-defining trait. We lost so many of those to the Specialization system. There was also Coated Bullets, and Elixir-Infused Bombs, and Packaged Stimulants arguably falls into that as well. And Grenadier, though that was nearly essential in the past and its new version still gives some decent upgrades to the kit.

Anyway! It’s just so sad to see such gamechangers be lost. I would love to see them all come back, somehow, and maybe get equivalent gamechangers for things that didn’t have them before, like Elixir Gun (though Alchemical Tinctures and HGH admittedly make a nice difference to it), and Tool Kit.

…While I’m spouting out all this other stuff that I’d like unnecessary utility buffs to, the Gadgeteer trait could use some tweaking to make it more reliable and impactful. X)

The class is always greener on the other side.

Will we ever see Deployable Turrets again?

in Engineer

Posted by: Soon.5240

Soon.5240

I don’t know… I think Engi – at least Condi Engi – is in a pretty good place right now. I’m running Pistol/Pistol + Rocket Boots + 4 Gyros in HoT and I’m pretty much Burning and Bleeding my way through the Jungle. I don’t hesitate to solo Champs.

Also, I’ve melted quite a few wanderers in WvW.

I don’t think that turrets were ever a “build-defining trait” – for good or bad. I suspect that with the focus on vertical Maps, turrets are going to be phased out.

Will we ever see Deployable Turrets again?

in Engineer

Posted by: PierPiero.9142

PierPiero.9142

no and we live happy

Will we ever see Deployable Turrets again?

in Engineer

Posted by: lorddarkflare.9186

lorddarkflare.9186

A buff to Gadgeteer is not unnecessary, it is kitten ed overdue.

Seriously. Unlike Turrets and Gyros Gadgets should really not be in a bad place.

Will we ever see Deployable Turrets again?

in Engineer

Posted by: Toolbox.9375

Toolbox.9375

I don’t think any of the Utilities should be intentionally bad… X)

As far as vertical maps go, Deployable Turrets seems to me like it’d greatly help in keeping them relevant. :P Turrets as a Utility are largely about getting an immediate and versatile effect rather than actually leaving them out to persistently affect an area like any other games’ turrets. Returning the trait allows for both strategic placement of the immediate/versatile effect mentioned prior, and for more effective placement of the turret for utilizing it as an actual long-term sentry device.

In regards to Pistols being in a good place, they certainly are. But that’s not due to Fragmentation Shot and Poison Dart Volley, which are the only two affected by Coated Bullets. Regaining that trait wouldn’t really improve the sheer strength of Pistols; just the situations in which Pistols can be used. :P

The class is always greener on the other side.