Winter 2016 Update

Winter 2016 Update

in Engineer

Posted by: Nieguen.6235

Nieguen.6235

“We’ve been enjoying watching all of the scrapper gyros buzzing around in the jungle, helping allies and clearing the way for Pact forces. Our focus for the engineer has been to improve less used traits and to rework some functionality for scrapper traits. For the core specializations, trait improvement efforts have been made toward creating impactful choices and making each build choice more distinctive. With that said, we’re still monitoring the defensive nature of the scrapper and may look to implement a reduction in survivability.”

“We’ve been enjoying watching all of the scrapper gyros buzzing around in the jungle, helping allies and clearing the way for Pact forces” PRICELESS JOKE (useless gyros skill, too slow, can’t follow player if wall or jump)

that being said,
waiting to see which kind of rework they did on the scrapper traits.

For the core specs hopefully they deleted the illogical stuff such as:

Explosive traits line:
Cd on explosive power keg V thermobaric detonation
Glass canon

Firearms:
the obivous need of continuous use of the flamethrower (juggernaut)
the useless modified ammunition

Inventions:
cd reduction of AMR (maybe to use something different from Healing turret? )
rework of overshield (gain protection AFTER skill use)
maybe reduce pace of boons application in Experimental Turrets
rework of energy amplifier (unless Healing power becomes a meaningful thing)
rework of medical dispersion field (Engi is not a Druid).

Alchemy:
Useless trait Health Insurance (MedKit needs a BIG rework)
Iron Blooded

Tools:
Optimized Activation V Adrenal Implant (wut???)
Rework of Gadgeteer

Tuning down a bit the defensive nature of the scrapper would be understandable as soon as there is a will to finally delete the bunker meta (and hopefully we will not fall in a “sniper” meta: 1 shot – 1 kill)

Winter 2016 Update

in Engineer

Posted by: Mefiq.7039

Mefiq.7039

i think they will just rework some traits in core. probably tone down protection on heal or something like that. Nothing major nothing that will change our dominance. Remember that With scrapper slight nerfs most classes (aside from Thief/Warr) will get nerfs/reworks

“Im speaker of Truth” – Mefiq.7039 2015

Winter 2016 Update

in Engineer

Posted by: Kodama.6453

Kodama.6453

i think they will just rework some traits in core. probably tone down protection on heal or something like that. Nothing major nothing that will change our dominance. Remember that With scrapper slight nerfs most classes (aside from Thief/Warr) will get nerfs/reworks

I really hope so. They should not forget that scrapper was meant as a TANK elite spec. I was going to try to tank as a scrapper for vale guardian and I really hope I will still be able to do so. Don’t cut our defense down too much, Anet.