(edited by Archaeopteryx.7409)
Worth switching Soldier gear for Valkyrie?
For PvE or WvW or PvP?
For PvE or WvW or PvP?
PvE, WvW & a few Dungeons here & there (sorry, forgot to say :P)
Mainly WvW
(edited by Archaeopteryx.7409)
youll do better in wvw when you have 1800ish toughness
seriously the difference in your survivability is obscene
once youre around that, you dont need more vit… engi has enough base hp, and applied fortitude can make you feel warm and fuzzy
head here to discuss wvw without fear of infractions
youll do better in wvw when you have 1800ish toughness
seriously the difference in your survivability is obsceneonce youre around that, you dont need more vit… engi has enough base hp, and applied fortitude can make you feel warm and fuzzy
I’ve tried both and, trust me, for my Build, Vitality is the better option.
I switched, tested, and fell in love
For roaming, more dps is always better in the hands of a skilled player then toughness. Even the best players start to run when you hit like a truck.
Full Valkyrie is not the optimal choice unless all you ever get hit with is conditions. This isn’t really open for debate, it’s how mitigation works. Your effective hit points are lower going full Valk then having a balance with more toughness. You are just fooling yourself because the effective hit points you gain from toughness are not visible.
For zergs and taking/defending structures, you need toughness period. You don’t always have the option of avoiding damage in confined spaces or when taking ac fire, and the penalty for dying is that you just rallied a bunch of the enemy. And if you cannot take some damage in these fights and stick with your team, you are next to worthless.
I always carry a mix of gear. There is no one gear set that is the best for all situations. I have a full set of rabid, invaders, knights and zerkers, and mix it up depending on the situation. For keep fights I almost always put on the invaders.
For roaming, more dps is always better in the hands of a skilled player then toughness. Even the best players start to run when you hit like a truck.
Full Valkyrie is not the optimal choice unless all you ever get hit with is conditions. This isn’t really open for debate, it’s how mitigation works. Your effective hit points are lower going full Valk then having a balance with more toughness. You are just fooling yourself because the effective hit points you gain from toughness are not visible.
For zergs and taking/defending structures, you need toughness period. You don’t always have the option of avoiding damage in confined spaces or when taking ac fire, and the penalty for dying is that you just rallied a bunch of the enemy. And if you cannot take some damage in these fights and stick with your team, you are next to worthless.
I always carry a mix of gear. There is no one gear set that is the best for all situations. I have a full set of rabid, invaders, knights and zerkers, and mix it up depending on the situation. For keep fights I almost always put on the invaders.
I’m running a boon build with the gear and, as I found out today in SE with a group of Zerkers and 1/2 Tanks, I survived better in the long run because my Maintained Boons added up for my loss of toughness. I think you’re kinda right in saying about defending/taking towers, but usually I can “snipe” enemies dealing AoE damage on top of Towers, immediately get a stack of 20-25 Vulnerability, point them out to 1/2 TeamMates and maintain the Stacks & Damage Output to down them in about 5/10 seconds; in this time I usually get down to about 60/70% HP, but with the Engineer being useful in almost very combat situation, 90% of the time I can escape/get back into the stand-off with about 75%+ HP… Gonna be getting some agony Resistance soon too ;D
Also, I’ve found that with my 1 minute of Fury being consistent, I can take out some Raw Precision from my Stats and put it into Survivability/Boon Duration, which is actually working weird enough xD
Out of curiosity Arch, would you share your build with us? I’m quite interested in non-meta builds.
[TTBH] [HATE], Yak’s Bend(NA)
Out of curiosity Arch, would you share your build with us? I’m quite interested in non-meta builds.
Sure:
http://gw2skills.net/editor/?fcAQFAUl0pyVnuy2F8LJxoCcGMD7CYxMeMl/UY+A-ToAA2CnIKSVkrITRyisFN04oB
It’s a little bit inaccurate: My gear is full Valkyrie besides from 1/2 pieces, my precision is 31% without Fury and my Crit Dam. is 67% as well as a little more Toughness.