Wurm Builds

Wurm Builds

in Engineer

Posted by: KOPPER.1458

KOPPER.1458

Was wondering what builds other Engi’s are using for this fight, especially for P2?

Wurm Builds

in Engineer

Posted by: Dredd Spirit Caller.4082

Dredd Spirit Caller.4082

bombs heal + granade+ EG

Engy:Turrets Nade/HgH Kit Bunker Zerker
Necro:MMMesmer:pve omniRanger:SpiritsThief:P/P

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in Engineer

Posted by: KOPPER.1458

KOPPER.1458

bombs heal + granade+ EG

Could you be a little more detailed. I am newer to Engi as a class. What gear? Trait points? How much damage do you normally see in P2? etc.

Wurm Builds

in Engineer

Posted by: Kabro.6518

Kabro.6518

Well, I would assume 30 in inventions for bomb heals, 10 Protection Injection in alchemy, 10 in Tools for Speedy Kits, and im guessing at least 20 in Explosives for Accelerant-Packed Turrets and bigger bomb radius.

Also assuming that since he is doing the whole support thing with bomb heals, elixir gun and healing turret is just more ways of helping ppl out.

Myztìk [vT]-Bromega Power Engy

(edited by Kabro.6518)

Wurm Builds

in Engineer

Posted by: KOPPER.1458

KOPPER.1458

But in P2 this becomes a problem if it’s meant to be support. It becomes a DPS race. Will the bombs or nades still do plenty of damage?

Wurm Builds

in Engineer

Posted by: ellesee.8297

ellesee.8297

30/30/0/0/10 full zerk
or 30/30/0/0/10 full ramp if you’re in the husk party

grenades, bombs, elixir s/elixir r/elixir gun

and before anyone asks i have no trouble surviving.

#1 Engi NA and world first rank 80!
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Wurm Builds

in Engineer

Posted by: KOPPER.1458

KOPPER.1458

thanks ellesee. I’ll give it a shot this week.

Wurm Builds

in Engineer

Posted by: FreekPalmer.2839

FreekPalmer.2839

I linked this in another thread. It works well on the Wurm for many reasons.
But it means that If you are in a less organsied group you can fill many roles.
Burst is pretty nice as you can wade in from range to dps in a burn phase, awesome cleave and spread conditions.

You’ll have survivability and support thrown in with combo fields.

It’s worth a shot, and if you don’t like it you will always have a WvW build for the same purpose.

before the “But it’s getting nerfed” comments fly in:

I wanted to stop by and say thanks for the feedback. We do feel that the celestial stat set will be hit the hardest with the upcoming critical damage changes, so we are looking at possibly boosting the overall stats by a small amount.

Also the celestial stat set in PvP is using a much lower stat multipliers than the PvE versions so we will be looking at changing this as well. Nothing is set in stone, but I wanted to let guys know this is something we are discussing.

https://forum-en.gw2archive.eu/forum/professions/balance/Celestial-Ferocity-nerf/page/7

Zipp Tinker
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