[WvW] Enginious Hypebrid Grenadeity Build
use condi duration food
you have very little power damage, precise sights is a wasted trait. hair trigger is prolly your best option.
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(edited by insanemaniac.2456)
I use the condi/precision food to proc more vuln and more bleeds. Condis get cleansed fast too so I’d rather them hit harder while they are on them then hit longer. Also what does power damage have to do with precise sights? My 20+ friends do have power damage and the vuln helps them wail on the folks I’m bombarding.
its good youre justifying your decisions with rational thought, but… thats my advice. im only picking out a couple things im certain on. if you really wanna know… id advise against 66020, carrion, corruption, enhance performance, and not-perplexity. but that would kinda destroy the playstyle youre going for, which is to pew pew the downed and turn them into a trap for their comrades. everything i would suggest would be aimed for personal survival, which you mitigate with safety in numbers.
you know what.. ill go ahead and recommend torment instead of corruption anyways, cuz its something you may not have thought of. corruption is usually a placeholder… “what condi sigils should i use… hmmm… oh i know ill just do that stacking one cuz 250 condi damage is a lot!” and well battle is an obvious choice of course, which is fine.
i think if you try out those 3 things youll find your experience much better without corrupting the playstyle you want. /shrug, take it or leave it. i think if in addition to those 3 things you switched all your gear to rabid you would also see enhanced performance.
lol puns
head here to discuss wvw without fear of infractions
Well, I’d do it like that; I think more rapid condition application will help against those with some cleanses. I think one of those toxic thingies would be great but they’re so expensive! Also, I prefer a bit more defense for a condi build.
Also consider med kit; that can make even more use of enhance performance.
for there you have been and there you will long to return.
(edited by ArchonWing.9480)
its good youre justifying your decisions with rational thought, but… thats my advice. im only picking out a couple things im certain on. if you really wanna know… id advise against 66020, carrion, corruption, enhance performance, and not-perplexity. but that would kinda destroy the playstyle youre going for, which is to pew pew the downed and turn them into a trap for their comrades. everything i would suggest would be aimed for personal survival, which you mitigate with safety in numbers.
you know what.. ill go ahead and recommend torment instead of corruption anyways, cuz its something you may not have thought of. corruption is usually a placeholder… “what condi sigils should i use… hmmm… oh i know ill just do that stacking one cuz 250 condi damage is a lot!” and well battle is an obvious choice of course, which is fine.
i think if you try out those 3 things youll find your experience much better without corrupting the playstyle you want. /shrug, take it or leave it. i think if in addition to those 3 things you switched all your gear to rabid you would also see enhanced performance.
lol puns
Puns and your citique are appreciated. Torment sigils are AOE and would add another condi to the mix. I sometimes go full rabid with torment and earth sigils for balls-to-the-walls condi nuking. It’s definitley fun I moved away from that though because carrion with might stacking allows me do decent direct damage too in case my condis are being cleansed too fast. To use finance terms, I’m hedging
I also dislike full rabid bc of the lower vitality pool. Retal ignores toughness so rabid doesn’t mitigate the retal problem like carrion’s vitality does. In the metabattle article I listed some more defensive trait set ups too. Check them out and see if they satisfy you.
Question though: why perplexity? I thought perplexity falls off in large fights bc the effects are single target.
(edited by Snakebyte.2804)
Question though: why perplexity? I thought perplexity falls off in large fights bc the effects are single target.
it does, and thats why i wasnt actually recommending it, cuz youre trying to spend all your time in a zerg. its stronger than every other condi rune set. but 15 secs of more might is fine damage when you hit 5 targets often and your only interrupts are on shield/crate. you need to add in 1~2 more to really be able to make use of the confusion and outpace enemy clears, which would really hurt the survivability youre only getting from utilities.
head here to discuss wvw without fear of infractions
Question though: why perplexity? I thought perplexity falls off in large fights bc the effects are single target.
it does, and thats why i wasnt actually recommending it, cuz youre trying to spend all your time in a zerg. its stronger than every other condi rune set. but 15 secs of more might is fine damage when you hit 5 targets often and your only interrupts are on shield/crate. you need to add in 1~2 more to really be able to make use of the confusion and outpace enemy clears, which would really hurt the survivability youre only getting from utilities.
Oh, I misunderstood you then. I added the torment sigil to the Metabattle page as an option, by the way. Good call!
ArchonWing, I added dire armor as a more defensive option too. Thanks!