WvW Group Oriented Roamer

WvW Group Oriented Roamer

in Engineer

Posted by: Grackleflint.4956

Grackleflint.4956

http://tinyurl.com/c8az4m5

The aim with this build is to always be a part of the action, so you need to get to where you’re needed fast and slip past the occasional roamer or run away from enemy groups. Run supplies, stick with your group, build siege weapons, and spy on enemies. This is not a roaming build for gankers or duelists. This is a team oriented build meant to keep you alive and moving.

Gear: Full Soldiers.

Weapon: Rifle for control and immobilization, cripple, and chill cleanse. This is also your contribution to team fights. This build has a whopping 3500 power, so spam that Hip Shot into large packs of foes—it pierces. If anyone gets close to you, Slick Shoes, Net Shot, Overcharged Shot, etc. should dissuade them and give you an out.

Sigil: More Endurance for more Dodges.

Runes: Speed! Power, +swiftness duration, and a chance to gain 30 seconds of Swiftness on being hit (more than that with the 2 rune bonus and 20 points into alchemy).

Utilities:
Med Kit: More swiftness, healing, and a condition cleanse. Triggers Speedy Kits.
Tool Kit: Block, Cripple, Pull, Confusion! Triggers Speedy Kits.
Elixir S: Get out of jail free. The tossed version also gets you out of tough spots.
Slick Shoes: Super Speed and the ability to knock down your pursuers or put a zerg flat on its back.
Elite: Doesn’t matter. Play around and swap to whichever one you want in the moment. WvW takes as long as you want it to, so you’ll have plenty of time to get out of combat and choose an elite that suits the situation.

Traits: See the build. I chose traits that make you fast, keep you alive, and give you some passive regen and condition cleansing.

Have fun!

WvW Group Oriented Roamer

in Engineer

Posted by: Welswift.9813

Welswift.9813

I think that Power Shoes, Speedy Kits, and Leg Mods are all mutually exclusive. I think you are looking for more of a tanky-control-bomb build. I would try moving your inventions points into Explosives, and switch out Slick Shoes for Bomb kit. You still get Big ’ol Bomb, which arguably knocks down more people anyways, for a much shorter cooldown.

WvW Group Oriented Roamer

in Engineer

Posted by: Grackleflint.4956

Grackleflint.4956

Power Shoes and Leg Mods stack for a slightly better speed boost. You are right about Speedy Kits though, but that’s mostly for out of combat movement where Power Shoes and Leg Mods don’t apply. Also, Big ol’ Bomb is fairly easy to block or dodge roll, while the oil slick cannot be avoided by someone who is following right behind you.

I appreciate the feedback, but there are a lot of wvw bomb builds out there(Flaunz’s for example), but I’m trying something different. Also, Cloaking Device is one of our absolute best anti zerg traits. It has no noticeable cooldown and has kept me alive more than most of our survival skills. I might drop Power Shoes for something else, but only if I decided to change my utilities.

WvW Group Oriented Roamer

in Engineer

Posted by: Welswift.9813

Welswift.9813

I really don’t see why you would need two complete sources of swiftness. Stick with one or the other, but I think you will be switching in and out of Tool Kit enough so that Speedy Kits is all you need.

Also, how many times do you have people running RIGHT behind you? For me, that only happens if someone is attacking me from range. Either way, when I need a KD, it’s not when I have people running right behind me. I have toolkit 2 for that.

WvW Group Oriented Roamer

in Engineer

Posted by: Grackleflint.4956

Grackleflint.4956

Thanks for the feedback, Well.