(edited by Silinsar.6298)
[WvW] Sil's Roaming and Duel Video(s)
Nice duels. Any chance for an actual build link?
Also, one tip:
This is kind of a cheap trick, but if you are channeling magnet, you can press the weapon swap button to cancel the cancel and stow your kit. That is, do not stow the kit by using the utility skill again, but use the actual weapon swap button. This will put the magnet on a 4 second cooldown since the ability was cancelled via a swap. You can use this to bait out dodges and not waste your magnet.
For instance, at the very start of your duels, you open up with magnet but the thief just dodges due to the visual queue, and the magnet is wasted. However, if you had pressed the weapon swap button, it would have been put on a 4 second cooldown, and the thief would’ve actually dodged nothing.
Again, it’s kind of a cheap trick, but it’s something you can use if you are looking to maximize the competitive value of using the tool kit.
I usually wait until I see a dodge animation, sometimes I’m a little too late to interrupt it then. I used to interrupt it more often, but it happens that your enemy just doesn’t dodge (either because he times it bad or he thinks you might interrupt it, mind games ftw) and then you lose a precious chance of a CC chain/spike. Normally the CD of magnet is faster to come back than a good opportunity to pull, so the risk of probably waiting to long for the interrupt is worth it imo. Also I often start now by just applying pressure through auto attacks / Surprise Shot. A pull somewhere infight has usually a higher success rate because by that time the enemy has more to worry about than doing a perfect Magnet dodge (at the very end of the animation, so it get’s hard to cancel as reaction to the dodge). Best example of what I mean is probably 2:20, there I got it done, spotted the dodge just in time and managed to cancel Magnet fast enough (and successfully pulled a few secs later).
I also tried to do so in the first duel, and at the one at 3:04 as I was blinded mid-animation but I was too slow/ping was a little to high (surely the latter :P).
Build is
http://gw2skills.net/editor/?fcAQFAUlIqicnpyuF1LJyoHkmotZhUIh3HoC51nC0FA-TkAg0CnISSlkLJTSyksJNCB
sPvP version since I’m to lazy to add the PvE gear. Feel free to optimize the stats to your liking. For inventions 10 you can also use a defensive trait, I run Energized Armor by default as more damage is universally useful.
Using pack runes over ogre because their addtion to effective power is comparable to ogre’s and the proc adds even more damage (plus is also buffing allies if you have some). And they’re also cheaper (at least they were when I got my gear).
Sigils I use are Fire, Leeching, Energy, and Generosity depending on what I’m doing/fighting.
Edit: Roaming vid currently uploading, not the most epic fights but some realistic roaming action, should be up in 6-7 hours (yeah, my connection is that great).
(edited by Silinsar.6298)
Very nice duels. Subscribed and waiting for more videos.
New one’s out:
http://www.youtube.com/watch?v=nEOx0xjkaDg
About the fights:
1. Should have stayed on the thief / the pull from the ai thief kind of ruined my initiation though. Afterwards it’d probably have been a good idea to take on the engi first as he added, but 3+ with Bronze guys surely becomes problematic. Screwed up the escape too, still a nice fight imo, shows the kiting capability vs melees of the build well.
2. Unfortunately the engi stayed in the camp, but I managed to lure the ranger out. Was able to kill him before he’s getting back to the camp as his stabi faded. Didn’t want to to fight the incoming group so I chose the safe route back to spawn
3. Moved in the camp at the start as I’m usually not really comfortable fighting two ranged condition opponents. Defending it went quite well until more enemies kept dropping in, well, cake happens.
4. Thankfully it stopped at two enemies. GS mesmers aren’t really my favorite enemies (esp. in open field) as they can basically just outrange me. Having a Thief head shotting me didn’t make it any easier.
5. The ele was always good for an easy kill, but had to heal up the guard to prevent him rallying. Decided to play it safe as there were more incoming and I had to rebuff food. Also again foe(s) outranging me.
(edited by Silinsar.6298)
Liked the roaming video a lot. You are playing your build very well.
If you are planning to put all your videos into this topic I would recommend linking all the posts with your newest videos in the OP so it is easy to find and people won’t have to scroll and search for your posts.
I use a very similar build, but I run in the vitality traitline instead, I wonder if you’ve tried that? I also take Elixir S instead of EGun, EGun is typically very useful in-fight, but once it comes time to secure stomps on downed enemies I’ll basically just lose every single time in a 1vX if the opponents aren’t braindead.
On the dueling video, I really admired your positioning in-fight. When someone goes stealth on me I sometimes panic a little bit, but you just manually aimed where the thief was probably going to be, and landed your hits almost every single time.
There was one especially stylish moment where you net shotted the thief just as they went into their leap finisher stealth, then you jump shotted behind them, turned the camera and used blunderbuss on where you rooted them.
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New one’s out:
http://www.youtube.com/watch?v=nEOx0xjkaDg
Man, the 2 spam was strong with the thief in the first clip. Great vid though! Not too often do you get to see a good power engi roam
Liked the roaming video a lot. You are playing your build very well.
Thanks.
If you are planning to put all your videos into this topic I would recommend linking all the posts with your newest videos in the OP so it is easy to find and people won’t have to scroll and search for your posts.
Sounds reasonable, going to do that. I don’t really want to spam new topics with video links.
I use a very similar build, but I run in the vitality traitline instead, I wonder if you’ve tried that? I also take Elixir S instead of EGun, EGun is typically very useful in-fight, but once it comes time to secure stomps on downed enemies I’ll basically just lose every single time in a 1vX if the opponents aren’t braindead.
I don’t like Elixir S for several reasons / I like EGun better.
- You can’t stunbreak offensively (breaking the self KB of overcharged) since you “daze” yourself and can’t execute your spike afterwards.
- For a save stomp you have to keep Elixir S ready, meaning you have to fight a 1vsX without stunbreak(s).
- Stealth as opener can still be used when casted pre fight.
- Stunbreak on Egun auto-recharges on 25% due to inertial converter
- CD of Healing Mist with 30 in tools is just 31sec, compared to Elixir S’ 60sec.
- Less utility: you lose mobility(+AoE damage)/cond cleanse/overall a bit healing/the option to poison when taking Elixir S
I’d could stomp better with Elixir S, no doubt, but I’d have much more problems getting enemies downed while surviving in the first place. 1vs2 is usually not a problem since you can pressure downed/ressing enemies pretty good with SD, your AoE skills and your CC’s. When the ressing opponent has stability/invulverability you can still launch the downed foe with OS.
1vs3+ brings me back to the aforementioned points. If they aren’t braindead you’ll want a stunbreak and any kiting tools you can get to survive. Also, when 2-3 enemies are ressing a downed one they can do the job before the finishing move is executed (depending on the position of all combatants of course).
Next videos are going to be a few less challenging ruin fights and more Thief duels (a pretty skilled D/D one this time).
I use a very similar build, but I run in the vitality traitline instead, I wonder if you’ve tried that? I also take Elixir S instead of EGun, EGun is typically very useful in-fight, but once it comes time to secure stomps on downed enemies I’ll basically just lose every single time in a 1vX if the opponents aren’t braindead.
Points in Alchemy are a severe liability against necros, and the EGun is for extra condition cleansing.
Oh and nice videos, Sil. Epic control.
(edited by flow.6043)
New one’s out:
http://www.youtube.com/watch?v=nEOx0xjkaDgMan, the 2 spam was strong with the thief in the first clip. Great vid though! Not too often do you get to see a good power engi roam
I have the exact same thief spaming 2 on my last vid, found it very funny to see him in this one too.. oh the number o f times I killed him over the week…!
good vid, I liked the quick utility swaps you do for the toolbelt skills before a fight. I do the same but only for ft/ia.
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
New one:
http://www.youtube.com/watch?v=AIXOY28ztJs (also added to the OP).
Not really hard fights and wrong record settings for the last clip so that one has no sound, unfortunately :/ Hope you’ll enjoy watching it anyway.
Oh and @ Maska, we actually dueled once, not sure if you remember it. Couldn’t tell you which build I used, was some time ago but surely in my power era. As far as I remember win/loss was pretty even.
(edited by Silinsar.6298)
Points in Alchemy are a severe liability against necros, and the EGun is for extra condition cleansing.
I’ve never had trouble against necromancers, though, since you can easily exploit their weakness to CC.
Are the points in toughness mainly for the comeback potential at 25% hp? I really like vitality for the free fury which Engineer sorely lacks, and Transmute is really great too. Backpack regenerator and protection on CC are also really strong compared to +80 power from the inventions tree.
I’ve never had trouble against necromancers, though, since you can easily exploit their weakness to CC.
Are the points in toughness mainly for the comeback potential at 25% hp? I really like vitality for the free fury which Engineer sorely lacks, and Transmute is really great too. Backpack regenerator and protection on CC are also really strong compared to +80 power from the inventions tree.
You quoted flow, but since it’s about my build, let me answer:
@your question: Yes, partially
On the attributes:
- Vitality: I have enough HP, at least I feel so most of the time. With -cond duration food health is about 16k, adding guard stacks that makes 18,5k life. So I’m not really in need of vitality, as I usually survive initial spikes.
- Boon duration: pretty much useless in this build.
- Toughness combined with the (little) bonus healing power really adds up in longer fights, which are usually the more challenging ones.
On the traits:
- PI: I usually don’t really have that much problems with (CC->) power spikes. Many can be avoided, some can get prevented with a pre-casted turret and it’s KB and I still have a stunbreak. Also, having a higher default armor = more overall damage reduction, not depending on a trait proc. Protection injection is good but situational and only really needed in builds with no stunbreak.
- Backback regenerator: true, a very good trait for sustain
- Energized armor: for my gear it offers about 100 power -> ~200 effective power -> ~5% average damage increase, not too shabby
- Power shoes: this is kind of mandatory as I don’t have reliable perma-swiftness access.
- The first minor traits in each line are rarely game changing. And even though I know it’s a very specific case: duels with necros have taught me that they love the predictable proc of hidden flask to turn around the boons. Pack runes are kind of a replacement for the hidden flask proc and random, so at least they aren’t predictable (well, neither for the enemy nor for me)
- Transmute isn’t bad but again situational. It can be really good, it can be negligible. I did not feel it making much difference in fights vs cond spammers. Irony is though that it works really well vs my initial immobilize
- Automated medical response is basically a second chance and a potential CC setup, since traited HT also knocks back. It’s a tide-turner and I love that.
Also, if I’d move my traits from inventions to alchemy, I had to get speedy kits, probably replacing Adrenal Implant and getting Invigorating speed to keep a higher endurance regeneration. When using a energy sigil both endurance regeneration sources will proc at the same time, rendering the vigor granted partially useless. Consistent endurance regeneration > focused regeneration in a moment you’re less likely to get the most out of it, imo. Also both speed and endurance regeneration then would be susceptible to boon hate.
Hm, what’s left to say? In the end I don’t think there’s much of a difference in efficiency. Maybe you wonder why I’m so fixated on boonhate: bad experiences. I’m trying to tune my build more against the encounters I struggle with, not the ones I win most of the time. The rest of my reasoning is probably personal preference, long-term patch euphoria and a chronic byob (“bring your own build”) infection (alchemy is a bit overused, isnĀ“t it? ).
Some roaming action again: http://www.youtube.com/watch?v=jdAZmQsJMa8
Going to focus less on video making/uploading and more playing (and hopefully getting more quality fights) in the next days. However, due to high ping and lags I had nothing better to do today anyway. You might enjoy some scenes,
cheers,
Sil
Two new videos online:
Guard and Mesmer 1on1’s:
http://www.youtube.com/watch?v=9C9dsRkoBH4
More guards and a 1vs2 against s/d ele and sd engi:
http://www.youtube.com/watch?v=DNibdG91Okg
Next to come is probably a OS duel session against a moment of clarity power ranger.
I loved how that Champion Magus just logged off when you got both of them downed.
When I finally man up to play your spec I’ll for sure have to rewatch the videos and take notes.
I acutally started using accelerant packed turrets in my SD build as a result of these, although I run one of those full glass spike burst ones.
Have you ever tried dropping rifle turret down in from of a downed engg or warrior and using it to shield yourself from their interrupt? Haven’t had a chance to try it like that, but I’m curious if it will actually work reliably.
I loved how that Champion Magus just logged off when you got both of them downed.
That fight was quite fun, wasn’t sure if I’d be able to win as I got pretty low on HP in some situations.
Have you ever tried dropping rifle turret down in from of a downed engg or warrior and using it to shield yourself from their interrupt? Haven’t had a chance to try it like that, but I’m curious if it will actually work reliably.
I tried it in the past with HT and at least warrior hammer just flew over the turret (yet you read so many complaints about that enormous turret hitbox…). I’ve got to try it again to make sure it doesn’t work at all, but in the past I didn’t have success with it.
edit: after a short test in the heart of the mists I can tell you the engi’s and warrior’s projectiles just fly through the turret, everything hits.
(edited by Silinsar.6298)
New one(s):
Duels vs. a power ranger:
http://www.youtube.com/watch?v=FrJqNG3PkIQ
Currently uploading, a “mirror” fight vs another power engineer (nade spec):
http://www.youtube.com/watch?v=6-WaPRck9EA
Should be up in 1-2h
New one(s):
Duels vs. a power ranger:
http://www.youtube.com/watch?v=FrJqNG3PkIQ
Best moment was when you grabbed and used Elixir of Heroes from his pig and then spiked him.
It is pretty interesting how everything changes when you are in the party. Those stealth openings when you were able to see each other, being able to grab pig’s “weapons” and it looked to me that Fumigate was applying poison and at the same time curing it or something magical like that.
I think I found my build for when I finish my Predator. Knockbacks are trollrific. Not sure how I’ll get by w/o speedy kits though. Why does 25% seem soooo much slower than 33%. Especially when you’re in combat.
edit: after a short test in the heart of the mists I can tell you the engi’s and warrior’s projectiles just fly through the turret, everything hits.
Well that’s disappointing. Maybe they don’t function as obstacles for projectile attacks like clones, pets, spirits, and minions do. Come to think of it, I don’t recall the turrets popping out of supply crate really functioning in that capacity, although I never reeally pay much attention to them in first place.
Thanks for taking the time to test it.
New videos:
- vs. War(s) and Mesmer:
http://www.youtube.com/watch?v=AmxeCjSInOk
- vs. Perplexity Engi, Mesmer(s) and a Warrior chase:
http://www.youtube.com/watch?v=3Is4AxaeW3k (sorry for the missing sound @ encounter #1)
- 1on1 with War and that Mesmer again:
http://www.youtube.com/watch?v=i-BxaQHaWZY
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Dude, can I tell you
I’ve only been playing this game for 3 months, and finally I decided to make Engi my main thanks to you and your videos.
Your roaming videos are by far the best and most enjoyable I’ve seen. I just wish I had half of your skill
New one:
http://www.youtube.com/watch?v=onOG96Fy5jI
Some action with my newfound roaming buddies. Video includes zerg poking and backcapping bay with 3(-1) players. Not the most challenging fights but some people like this stuff and we had fun too
Sped up the boring parts: Waiting for the buff to fade (x10) and the fight with the lord (x3). Original video length is about 15min.
Thankfully there were raid(s) distracting the hostile forces.
Current matchup gives me an aweful lot of fights I’d like to upload (thanks gunnar and to a lesser extent deso). Long story short: I’ve too much scenes and raw footage to cut/upload to get it done anytime in the near future and during the week there are probably more coming (1st world roamer problems…).
So to narrow it down a bit: what would you like to see next? A roaming or a duel video?
Edit: after looking through my choas of recordings from this WE I’ve bad news… sound often bugged (who knows why) and some appearently didn’t save correctly. Well, there’s enough stuff left, but be prepared for a “vid with totally not matching music” premiere. I hope I’ll get one done tomorrow after work.
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I quite like your roaming videos, but I would like to see at some point duels against all professions
New duel video: D/D Elementalist
https://www.youtube.com/watch?v=Ubn_Dnq9irE
With music this time. Though this will hopefully be a temporary solution for recordings with bugged audio tracks ( I have plenty of those now since I recorded a lot before a checked them… well, playing > yt’ing for me, sry )
There’s also a new roaming outtakes / special scenes video incoming (~2hrs) so stay tuned!
Edit: Roaming #8:
https://www.youtube.com/watch?v=Iw1W40rlH6c
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What gear do you use in WvW? Is it just full berserker? Or do you have some cavalier/valkyrie in there too?
5 Ele meta let’s go
What gear do you use in WvW? Is it just full berserker? Or do you have some cavalier/valkyrie in there too?
Those OP stairs…
Do you ever feel dirty when dropping the box on someone in a 1v1? I always do… makes me just not drop it sometimes even though I know it’s a good idea.
What gear do you use in WvW? Is it just full berserker? Or do you have some cavalier/valkyrie in there too?
Thanks
5 Ele meta let’s go
Those OP stairs…
Do you ever feel dirty when dropping the box on someone in a 1v1? I always do… makes me just not drop it sometimes even though I know it’s a good idea.
Guess you’re refering to the ele duels.
During the outtake match vs S/F I started using it after 5-10min I think, he used his elementar too and they kinda canceled each other out. After that we just continued using them.
When you can’t get a fast and deadly CC combo off due to Supply Crate it’s actually not that amazing. In longer fights crate has a proper drawback: its long CD. So I actually think it’s just fair to use it. Of course only when your opponent also makes use of his elite. Problem imo is that many people frown upon crate in 1on1s so they forbid it and as a result they maybe never learn to counter it. Over time other elites grant you at least comparable tools and the other engi elites… well, they are pretty suboptimal and/or very situational. Yes, crate can be game deciding. But so can be other elites (even if not in such a obvious way).
Still I’m usually trying to keep my crate of CD for emergencies (esp. while roaming, where anything can happen). However, if it ensures a fast kill in a moment you expect more enemies to be coming I’ll use it. Depends on the situation. Sometimes you just have to drop it because it fit’s so well on the enemies’ heads
Also, sometimes I think I’ll do a fight without elite and then comes a thief/war with lyssa and/or a ranger with RaO who’s elites + the following stability render all my CC useless, possibly resulting in me getting quite some problems (esp. in 1vsX) as my defense lacks without CC. Then I’m angry at myself for letting a good moment to drop crate pass just because I wanted to be “too skilled” to use it.
So yes, I still have this feeling that keeps me from just using it but I try to overcome it
ever notice Supply Crate cast time is longer than its supposed to be? it says 1 sec cast time…but feels like 2.
You should never feel guilty to crate someone in 1v1. If you do, think of Thieves attempting to engage you with Basilisk Venom or Warriors doing the same with Signet of Rage. It’s their elite. Use yours too. :P
Besides… Thank you for using a rifle, Sil.
i agree mr forz.
on my thief …i love when mesmers complain about me using thieves guild. they are weaker than clones. they get 4 i get 2. they get 1 every 1 sec if they want. i get 2 every 3 mins.
cant stand when people cry about it. use elites. no such thing as cheeze elite.
no such thing as cheeze elite.
Moa?
To be fair, a basilisk stun or the boons from rage signet are fairly weak compared to the pressure the supply crate adds to a 1v1.
When I duel on my necro I rarely use my Flesh Golem because it’s usually overkill, so it really depends on your opponent if they are worthy of your elite or not.
To be fair, a basilisk stun or the boons from rage signet are fairly weak compared to the pressure the supply crate adds to a 1v1.
Tbh, it really depends on what you’re fighting and how people handle it. It’s not like crate is undodgeable, it has a pretty obvious animation. Turrets may be annoying, but if you aren’t executing a CC chain at the very moment there’s nothing that stops people from getting distance to them. They’re also destroyed pretty easily and without cond damage (for flame turret) there isn’t much pressure coming form the crate once it landed. What is left is often just a CC that is potentially punishing and a “heal” that has a second cast time and requires you to walk over specific locations for a few sec… and that’s on a 180sec CD. What makes crate strong a strong elite overall is imo: the range (many people don’t expect a CC incoming from 1200r) and the AoE (as it will multiple people). However, in a duel most likely you’ll have 100% of your enemy’s attention and the AoE part only helps against petting zoos.
As already said, yes, it can give you an edge over an enemy in a fight but so can many other elites with lesser CD.
On signet and venom: maybe a flawed comparison due to runes being involved but with lyssa both skills will become extremely effective moves. And even without, venom is good for setting up bursts and signet of rage has no distinct deciding effect on it’s own but the overall damage increase with might and fury might make the difference between an enemy lying on the ground or him surviving, healing up again and killing you.
I’ve fought a S/D thief lately (one of these good ones you seemingly never hit and which kite you with sb as long till they feel comfortable with their ini pool and CD’s up to execute a deadly combo). Lyssa and basi venom. In the matches he didn’t make major mistakes (which were few) he killed me, even though it took him time to burn through my defense options. I asked him to not use venom and he struggled hard to kill me without it as he lacked the “minor” but deciding stun plus the Aegis/Stabi which would prevent me from countering his burst attempts with CC. His offense just lacked it’s “deadliness” without the elite. At the same time, crate was almost always useless vs him, since he usually was clever enough to have a stunbreak ready (not like he wouldn’t dodge it anyway) and he would just withdraw and kill the turrets with SB.
Even the elite with the lowest CD can make a the difference.
…but with lyssa both skills will become extremely effective moves.
Right, Lyssa. The balance forum is already full of complaints about this rune, because in most cases it surpasses the elite itself.
If there was an elite that gave all boons and a full condi cleanse on a 40-60 sec CD then almost everyone would use it. As it is now some classes just enjoy the luxury of getting an additional “minor” side effect, like a stun or more boons. Not because those elites are particularly great, but because they happen to have a low cooldown.
no such thing as cheeze elite.
Moa?
To be fair, a basilisk stun or the boons from rage signet are fairly weak compared to the pressure the supply crate adds to a 1v1.
When I duel on my necro I rarely use my Flesh Golem because it’s usually overkill, so it really depends on your opponent if they are worthy of your elite or not.
i seriously dontknow if i ever died to moa….. if i did its prolly a year ago as i dont remember it.
that said…. bleh lol.
supply crate is best bc ofstun …. w/othe stun the rest is dodgeable. rate of fire is 1 shot every 13 secs on NET turret….1 shot every 3 secsonfire turret …. andthats it. well heal turret and healing bags too but those dont put pressure. so there is 1 stun 1 burn and 1 immob every 13 secs. not too OP when u look at it on paper.
…but with lyssa both skills will become extremely effective moves.
Right, Lyssa. The balance forum is already full of complaints about this rune, because in most cases it surpasses the elite itself.
If there was an elite that gave all boons and a full condi cleanse on a 40-60 sec CD then almost everyone would use it. As it is now some classes just enjoy the luxury of getting an additional “minor” side effect, like a stun or more boons. Not because those elites are particularly great, but because they happen to have a low cooldown.
lyssa runes suck. u basically get stability + aegis for 5 secs. saves you 1 CC and 1 hit. thats all lyssa does. nothign else. unless u wanna nit pick and say the fury or might gave u an extra couple ofdmg pointson one attack
EDIT: the only really nice thign about lyssa isthe condi removal. the boons are laughable if u really analyze them.
Dude, can I tell you
I’ve only been playing this game for 3 months, and finally I decided to make Engi my main thanks to you and your videos.
Your roaming videos are by far the best and most enjoyable I’ve seen. I just wish I had half of your skill
He influenced me too from a single video he posted on a thread I made within wvw. A highly skillful player.
A bit of a shameful bump but after looking at threads from other people making vids I have to say that I really appreciate all the positive feedback (and the lack of flaming etc.).
I may not reply to everyone individually but know that the comments / likes / all the props on the forum, youtube or in the game do their job keeping me motivated – thanks!
The only one letting me down is my ISP as my ping often gets unbearable at peak times. That often doesn’t allow for proper and watchworthy play, it also is more frustrating than fun. So during the week I don’t get much footage. I’ll try to keep uploading one video a week though (probably on the WE). Shouldn’t be a problem at least for now, as I have still some stuff left from past matchups.
Also, in case I would feel like writing a guide, what’d be “must have” content for you? Might gather some ideas and write something down over the time.
The only one letting me down is my ISP as my ping often gets unbearable at peak times. That often doesn’t allow for proper and watchworthy play, it also is more frustrating than fun.
ive been considering streaming when i get a new computer, and i worry about this too. frequent lag spikes wreak havoc.
head here to discuss wvw without fear of infractions
Hey, just wanted to say that I love your build and playstyle. I’ve switched over to a variation of it and been having a lot of fun with it. I’ve been winning some and losing some, but this is a much different playstyle from what I’m used to (celestial might-stacking ‘nades) so that’s to be expected.
Also, in case I would feel like writing a guide, what’d be “must have” content for you? Might gather some ideas and write something down over the time.
Some of your favorite rotations would be helpful to know. For example, I’ve seen you doing Place Turret > Magnet > Pry Bar > Detonate Turret as a CC combo. Also, tips on fighting various classes and builds (especially those that outrange you) would be awesome. For some reason, since switching to your build I’ve been losing to guardians a lot lately when usually I defeat even zerker guards with ease. I guess the loss of condition pressure has something to do with it. I also suspect that I’m not fully utilizing my CCs.
I finally finished watching all the videos after viewing like 2-3 per day. I enjoyed all of them and more eager to lvl up my engi and get him to wvw. Thank you for the motivation!
A bit OT, sry, but I did some solo queue matches yesterday. Thought I’d check if I’d made it into the leaderboards with this build. Well, I think I did so :D
Now I get all this “All is vain” stuff…
sPvP leaderboards definately have a higher entertainmaint value than WvW’s.
A bit OT, sry, but I did some solo queue matches yesterday. Thought I’d check if I’d made it into the leaderboards with this build. Well, I think I did so
Now I get all this “All is vain” stuff…sPvP leaderboards definately have a higher entertainmaint value than WvW’s.
I’ve never understood how those work. You’ve got a 75% win rate across 20 games, yet are ranked lower than someone with a 71% win rate from over 1000 games.
Then someone with 55% win rate from over 1000 games is rated lower than you.
Also, someone with a 94% win rate across 17 games is rated lower than you, but someone with a 91% win rate across 12 games is rated higher than you.
Then to top it off, someone with the exact same win rate as you (75%) is rated lower, the only difference being that they have played 80 games.
I’m just confused as to what exactly is being achieved on these boards… I’m guessing they just use some kind of hidden numbers, but that’s silly.
Congrats on the placings! It’s weird when you see an engi you know is good but you never know how they stack up against the best players. This right here proves you’re a force to be reckoned with. I hope your ISP issues get ironed out so ArenaNet can notice how good you are.