WvW skill group build?
looks decent enough.
but I’d recommend 2 things:
1. take 2 points from firearms and put them into explosives, choose explosive turrets. gives your thumper-chain and supply-crate all the cc you could possibly ask for and the minor trait gives extra dps (on that setup the mines will hit for around 3k).
2. switch either Elixir gun or thumper for the toolkit. the block on #4 will save your life, throw wrench and #2 are awesome soft-cc that can hit multiple targets, and the pull on #5 is just too hilarious. Usefull for pulling people off walls, or bringing a casting ele/ranger right into your melee-train for a good’ol’beatin’.
Edit:
You may as well want to drop the flamethrower completely and go with bombkit into melee instead. Retaliation kills you. Fast.
I love TK, for those reasons you stated.
Not a big fan of Bombs for a moving zerg TBH but I guess we are zerg/zerg clashing a lot and running through them so that’s something to think about.
I just like to run EB with FT so you get more out of Deadly Mixture and fireforged. 2 blasts with lower CD and more damage from 2 traits isn’t bad.
I’ll look at a BK/TK/Thumper setup.
Input is appreciated.
Blood~