WvsW Scouting Engineer Build discussion!

WvsW Scouting Engineer Build discussion!

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Posted by: Amadeus.5687

Amadeus.5687

First off, don’t bother join the discussion if your just gonna whine about Engineer being to broken to play, there is plenty of this on the forums all ready! I’m sorry for all you PvE player’s that feel Engineer is useless in PvE, but I don’t do in that much, and the situation isn’t the same in PvP for me at least.

So anyway, here is the deal fellow engineer’s, I’m looking at creating a new build for what I do in WvsW: Mainly Roaming around for duels, Scouting, taking supply camps and Caravans. Also, I defend a lot when my guild commander calls for aid at keeps/towers.

My old spec before the patch, and a footage off it is here
https://forum-en.gw2archive.eu/forum/professions/engineer/Drakeco-Dustslinger-WvsW-Gameplay-Video/first#post990088

So anyway, grenade skill 1# has taken a nerf, which really ain’t that big a deal for me when I roam around alone. But it does handicap the play style when I defend, I’m used to be a moving arrow cart! So I have been looking at two different setup, which I would like to start some discussion on:

The first is a rework of my old build, now taking the new HGH formula under it wings:
http://www.gw2db.com/skills/calc/engineer#14|0|2729|253|2454|4052|4065|30|1422|1417|1885|0|0|0|0|0|0|0|0|30|1470|1033|1785|10|1446|0|0|0|0|1|28047|0|21055|21055|49967|49967|49973|25790|0|0|0|0|0|
The gear I will use for it is Berserker Armor, and Knight’s Jewels, Sigil og battle or just the good old 5% crit Sigil, and the rune combo of 2x Strength, 2x fire and 2x Hoelbrak. It will probably still be quite the beast in 1vs1, with a solid amount of burst and CC. Tho I’m afraid It will lack AoE pressure for prolonged periods of time, seeing as it’s not going to do much condition damage.

This is my new idea I’m still tinkering with
http://www.gw2db.com/skills/calc/engineer#10|9|1207|253|4603|4052|4065|30|1876|1422|1885|10|2266|0|0|0|0|0|0|10|1015|0|0|20|1446|2270|0|0|0|1|28033|28013|49957|49957|49957|49957|49978|25903|0|0|0|0|0|
So here’s the deal, with sigil’s now working with kit’s and Shrapnel having 15% chance to give bleed, we can now make quite the amount of AoE Condition damage. The gear setup I will use here is going to be a mix of different stuff. Going with Coral Jewels, and a combo of Rampager Armor and the karma gear with Con/Pre/Toughness. Playing around with it in Mist have shown I can stack easy 25 stacks of Vulnerability, 10-15 stack’s of bleed and poison for long duration. While still hitting for some good amount of damage with the grenade’s. Tho, It appear to be weaker then my other build in duel’s on the paper at least! Pistol and Shield + Toolkit is going to give more defense and east access to slow and a pull.

So anyway, anyone been testing with something like this before?

WvsW Scouting Engineer Build discussion!

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Posted by: hydeaut.1758

hydeaut.1758

I can´t even look at the build-planer here at work because of an outdated browser and I didn´t test it by myself but here might be one issue:

doesn´t Shrapnel have an internal cooldown? This could prevent it from beeing an AoE-condition, only one target probably would get the bleed.

According to the wiki the bleed-duration is 12 seconds which is good but on the other hand the burning from Incendiary Power which has a short internal cooldown (3 sec. acc. to wiki) and doesn´t only trigger from explosions and adds another kind of condition could still do better.

WvsW Scouting Engineer Build discussion!

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Posted by: Amadeus.5687

Amadeus.5687

Try copy the link and put it manul into your browser, that might do the trick! (I like your checking the forums at work hehe, means I’m not the only one)

I have picked up both Shrapnel and Incendiary Power, since both is rocking good condtions. Shrapnel have no internal cooldown, at least not what I have heard or seen off! But I’m off cause going with incendiary for the strong burning condition!

WvsW Scouting Engineer Build discussion!

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Posted by: Tolmos.8395

Tolmos.8395

I won’t lie- my turrets have been outstanding for this. I roam for 1v1s and thanks to them I almost never lose. They may be garbage in pve and large pvp battles, but 1v1 or even 1v2 they are AMAZING

WvsW Scouting Engineer Build discussion!

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Posted by: Shadow.3475

Shadow.3475

The first show only 0, 0, 0, 0

WvsW Scouting Engineer Build discussion!

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Posted by: Amadeus.5687

Amadeus.5687

The problem with turrents as you self say, sadly that they ain’t worth much when it goes into a mass battle! And I quite often have to defend as from a siege as well!
Shadow try copy the link into browser, works for me!