Zerker Vs Bunker Damage

Zerker Vs Bunker Damage

in Engineer

Posted by: Dead Muppet.9718

Dead Muppet.9718

I enjoy a lot of the builds on the character but cant seem to find that happy medium for this class.

If I spec zerker, be it SD or Nade Hybrid whichever. My damage is noticeable for sure, however someone who is specced defensive/bunker like will do noticeable damage just the same to my character.

Im not understanding the trade off. Lower your defenses to the point where someone with little outgoing damage is increased = to yours.

Increase your defenses and throw pillows for damage, hope they get tired and fall asleep.

Im not a fan of HGH but not adverse to any builds otherwise. Any suggestions of a happy medium where, you can actually pressure a player into healing, yet not get mowed over without having something to break LOS?

Zerker Vs Bunker Damage

in Engineer

Posted by: Armin.8765

Armin.8765

Are you talking about WvW or PvP?

Zerker Vs Bunker Damage

in Engineer

Posted by: SpellOfIniquity.1780

SpellOfIniquity.1780

My current build for WvW is a Condition build. I’m not sure how many people use this but I’ve found it to be extremely effective as I have plenty of heals and I can stack a ton of conditions.

Weapon = Rifle
Loadout = Medpack, Elixir B, Flamethrower, Elixir Gun, Supply Crate

F1 = Heal, F4 = Healing Mist
Supply Crate = Healing Turret + Bandages
Medpack = 3 Bandages
Elixir Gun = Super Elixir (AOE heal)

And with the traits I have I think (don’t call me on it) have about a 65% chance to inflict burning/bleeding. If I hit someone more than 2 times it’s almost guaranteed I’ll apply a condition to them just by using my rifle. If I swap to Elixir Gun those conditions will stack like mad.

So, lots of healing/survivability and a good deal of damage. Imho, this is the build I’ve liked best.

Necromancer, Ranger, Warrior, Engineer
Champion: Phantom, Hunter, Legionnaire, Genius
WvW rank: Diamond Colonel | Maguuma