a condi build for open world?

a condi build for open world?

in Engineer

Posted by: Amaranthe.3578

Amaranthe.3578

can someone recommend a good condi build for open world content? currently im using the raid build and i find myself dying too much

a condi build for open world?

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

dying doing what

usually i just swap flamethrower for rocket boots when its time to move. bombs/nades/mortar are enough to kill anything elite or smaller and if you see a champ/legend just put flamethrower back on. i dont really die doing those things unless im soloing a champ.

JQ: Rikkity
head here to discuss wvw without fear of infractions

a condi build for open world?

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Posted by: Jerus.4350

Jerus.4350

Realistically you just need to learn to defend yourself. Blinds are HUGE as they can nullify attacks and with the options we have you can go untouched by multiple enemies thanks to Mortar’s Flash Shell and Bomb’s Smoke Bomb (flash grenade and static shot not to be ignored either though to fill the gaps). In HoT you see many more enemies with rapid attacks or enemies that jump out of fields to range attack you, in those cases you’ll need to learn the attacks and utilize your evades and blocks, so you might grab toolkit for your third instead of Flamethrower. This will allow you to quickly swap and block for 2s to endure one of those rapid sustained attacks.

I say this because in this game tanking up is often counter productive, it may make it easier to survive a single attack, but over time killing things quickly is often easier than fighting that attrition battle that the longer fights would be. Rabid isn’t a bad option to start but focus on learning all your active defensive tools and as you do shift towards vipers stats and max DPS, you’ll find a fight going from 20s to 10s will actually feel easier once you have a grasp of the active defenses.

a condi build for open world?

in Engineer

Posted by: fraidknott.1859

fraidknott.1859

http://en.gw2skills.net/editor/?vdAQJAqalUUhatYfWwELQ7FLpF13GGANAYJuiHw4PmGlBA-TRSFQBA4BA4u9HEmKIjUJYDV21O9AJ4EAQMlC9T9DSBsoyK-e

Basic build I use, tons of dps but ya gotta be quick with the dodges/blinds to stay up. Weaps/Armor all vipers with 2 sinister mixed in for cap, karma armor or adins on tp is cheap till ya can make vipers or ascended

a condi build for open world?

in Engineer

Posted by: Amaranthe.3578

Amaranthe.3578

http://en.gw2skills.net/editor/?vdAQJAqalUUhatYfWwELQ7FLpF13GGANAYJuiHw4PmGlBA-TRSFQBA4BA4u9HEmKIjUJYDV21O9AJ4EAQMlC9T9DSBsoyK-e

Basic build I use, tons of dps but ya gotta be quick with the dodges/blinds to stay up. Weaps/Armor all vipers with 2 sinister mixed in for cap, karma armor or adins on tp is cheap till ya can make vipers or ascended

thats the raid build
i find it too squishy for hot maps

a condi build for open world?

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

The reason you’re having trouble is because that build is designed with the assumption you’ll be playing with a team that provides direct healing support and boons/buffs to optimize your performance.

The raid build isn’t designed for solo content, or even 5-man content. Even if you weren’t dying, it’s just not really the ideal setup for open world content or even dungeons (where power is generally preferred, anyway).

[EG] Ethereal Guardians

a condi build for open world?

in Engineer

Posted by: scorekeeper.6524

scorekeeper.6524

If you use the use Dire instead of Viper you should be fine. You lose condi duration but your condi damage is still good enough in open world content. The health from Dire stats will keep you alive.

I just threw this together- http://gw2skills.net/editor/?vdAQJAqalcThatYfXw6KQ7FLsFF4HWiBgYHNFPRYKeRvGA-TBiAwA40Dk4EAA4BAYV5XGlgw2f4o6PPM/RKAFlGB-e

The alchemy and inventions line can help keep you alive as well, with easy condi clears, bunker down, and mech legs. You can replace elixir B with elixir S for even more survivability plus a stealth.

(edited by scorekeeper.6524)

a condi build for open world?

in Engineer

Posted by: Amaranthe.3578

Amaranthe.3578

If you use the use Dire instead of Viper you should be fine. You lose condi duration but your condi damage is still good enough in open world content. The health from Dire stats will keep you alive.

I just threw this together- http://gw2skills.net/editor/?vdAQJAqalcThatYfXw6KQ7FLsFF4HWiBgYHNFPRYKeRvGA-TBiAwA40Dk4EAA4BAYV5XGlgw2f4o6PPM/RKAFlGB-e

The alchemy and inventions line can help keep you alive as well, with easy condi clears, bunker down, and mech legs. You can replace elixir B with elixir S for even more survivability plus a stealth.

Wouldnt rabid be a better idea to actually proc them med kits?

a condi build for open world?

in Engineer

Posted by: TwiceDead.1963

TwiceDead.1963

The reason you’re having trouble is because that build is designed with the assumption you’ll be playing with a team that provides direct healing support and boons/buffs to optimize your performance.

The raid build isn’t designed for solo content, or even 5-man content. Even if you weren’t dying, it’s just not really the ideal setup for open world content or even dungeons (where power is generally preferred, anyway).

I strongly disagree.
You can make up a lot of the faults the raid build has by simply playing well and still utilize a great amount of it’s potential.

a condi build for open world?

in Engineer

Posted by: Phineas Poe.3018

Phineas Poe.3018

The reason you’re having trouble is because that build is designed with the assumption you’ll be playing with a team that provides direct healing support and boons/buffs to optimize your performance.

The raid build isn’t designed for solo content, or even 5-man content. Even if you weren’t dying, it’s just not really the ideal setup for open world content or even dungeons (where power is generally preferred, anyway).

I strongly disagree.
You can make up a lot of the faults the raid build has by simply playing well and still utilize a great amount of it’s potential.

It has literally zero stun breakers. It’s just not designed for solo content.

More importantly, condi is absolutely not worth running if mobs die in five seconds. Running around in Lake Doric with that build is just hilarious. Just wear full Berserker and tag everything with bombs for literally identical if not superior damage.

[EG] Ethereal Guardians

(edited by Phineas Poe.3018)

a condi build for open world?

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Posted by: insanemaniac.2456

insanemaniac.2456

since when do you need a stun break in open world :p

JQ: Rikkity
head here to discuss wvw without fear of infractions

a condi build for open world?

in Engineer

Posted by: TwiceDead.1963

TwiceDead.1963

The reason you’re having trouble is because that build is designed with the assumption you’ll be playing with a team that provides direct healing support and boons/buffs to optimize your performance.

The raid build isn’t designed for solo content, or even 5-man content. Even if you weren’t dying, it’s just not really the ideal setup for open world content or even dungeons (where power is generally preferred, anyway).

I strongly disagree.
You can make up a lot of the faults the raid build has by simply playing well and still utilize a great amount of it’s potential.

It has literally zero stun breakers. It’s just not designed for solo content.

More importantly, condi is absolutely not worth running if mobs die in five seconds. Running around in Lake Doric with that build is just hilarious. Just wear full Berserker and tag everything with bombs for literally identical if not superior damage.

You don’t need stun-breaks for open-world PvE content.
Besides, IF you do, you have one auto-stun-break built into one of your trait lines. Dealing with trash mobs shouldn’t be a problem either, even if you are absolute trash at kiting the terrible AI, you have blinds for DAYS. Enemies that can’t be blinded usually have highly telegraphed and slow attacks, and a mere flank avoids the damage entirely.

I don’t know about the latter either. When you speak of enemies that don’t go down in 5 seconds I assume you mean veterans and elites… They will after I’m done lighting the world on fire. 6-10k burn damage per tick is pretty nice after only using 3 skills.

a condi build for open world?

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Posted by: Pride.1734

Pride.1734

I don’t think that there is a wrong answer for open world builds. You can just play whatever you feel like.

Here is something i run arround with from time to time.

http://gw2skills.net/editor/?vdAQJAqelUUh2tYfWwWLQ7FLsFF4HWiBgYHVFPRYNsitIA-TxhAABkq+TZK/04BAAwJAgw9HCUPQjKBJFgfTjA-e

Yes its a healing build.
Yada yada not optimized. You could get more healing out of the sigills runes and weapons but i can’t be bothered.

Basicly the deal here is that you heal people arround you with your waterfields and blasts. 3 Waters and 6 Blast finishers that start as low as 6 secs cooldown. Because you also heal when you blast other stuff like the fire field from your flamethrower you can do funstuff like solo stack 25 might while pretty much giving a full heal to people arround you.
You can stack stealth and do breakbars, you have access to 4 sources of blinds and mass condi cleanse for yourself and people arround you. Compared to other healing builds you also hit like less of a wet noodle because pretty much all of your kits have some condi application that you can play piano with.

Its like the essence of engi. All about combos and you can do everything well. Not great but well.

(edited by Pride.1734)

a condi build for open world?

in Engineer

Posted by: insanemaniac.2456

insanemaniac.2456

the problem with an engi healing build is that if you play druid or ele instead, other people dont mess you up with not-water fields :/

JQ: Rikkity
head here to discuss wvw without fear of infractions

a condi build for open world?

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Posted by: Shaogin.2679

Shaogin.2679

Personally, I run PvP builds any time I want to do open world stuff. Try the Flamethrower Condi pvp build.

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