cant use Nade/Mortar on Walls

cant use Nade/Mortar on Walls

in Engineer

Posted by: Knighthonor.4061

Knighthonor.4061

Good afternoon ArenaNet, I have a problem that I would hope you solve.

Grenade and mokittenoesn’t work on top of wall in WvW.

this kind of make me useless on defence. Please fix this issue. Thanks.

cant use Nade/Mortar on Walls

in Engineer

Posted by: Synosius.9876

Synosius.9876

Throwing the old nades on top of walls was my specialty and the mokitten just doesnt have enough arc. Its very sad that eles can be the only master desieging class.

But its not like any one misses having an engi in the zerg.

cant use Nade/Mortar on Walls

in Engineer

Posted by: paladinecho.3024

paladinecho.3024

Getting aggro at how much engineer is starting to suck in all aspects. Though I do like using Mortar, they need to upgrade the total area off effect so that it covers the wall. Although I do have to say its nice dropping a crate on a wall, but its not like you can drop a crate every 30 seconds. If im not correct they got rid of deployable turrets too so you cant throw your rocket turret on a wall to kill arrow carts. These people suck.

cant use Nade/Mortar on Walls

in Engineer

Posted by: Tongku.5326

Tongku.5326

Throwing the old nades on top of walls was my specialty and the mokitten just doesnt have enough arc. Its very sad that eles can be the only master desieging class.

But its not like any one misses having an engi in the zerg.

They are not. necros can do it too but they have to be in melee range of the wall, just walk up to the wall, pop DS and use DS4. I take out out of sight ACs like that on my necro quite a lot.

As for mortar and granade arcs ? I dont know, gotta think from the otehr guys perspective too. When you have 40-60 and there are like 5 of em in a tower or keep, if too much can get pass the walls how can they defend ?

Heavy Deedz – COSA – SF

cant use Nade/Mortar on Walls

in Engineer

Posted by: Arantheal.7396

Arantheal.7396

the arc of mortar is high enough to hit on the wall, and at least #1 will give you valid shooting solutions, even if you fire on the backside of the wall. It#s a bit tricky, but the further you’re away from the wall, the bigger are the chances that the arc becomes high enough to make the jump over the walls top, to land on its farside.
Terrain elevation can make that easier/impossible, depending if you get a higher ground or face the wall uphill…

Engineer is love, Engineer is life.