condition build? carrion or rabid
I’d go rabid but mostly I’d say the gear should really come down to your build atm I’m using apothecary since I don’t rely on crit proc conditions and I find superior healing with toughness to be better then vitality, then again my condition pressure is a lot less then that of a full carrion/rabid build but allows me sit up front and in your face more easily when coupled with the right traits so thats how I maintain pressure, alternatively you could look at the new dire gear but I’m not sure on its potential over other gear you could take, either way it’s best to see what suits you based on the situations you find your self in
Rabid.
Vitality (Carrion) isn’t as useful to us as we have plenty of heals. It’s mitigation we need.
Or you can go with dire. just throwing that out there
a mix of both
12345
engie roaming vids: http://www.youtube.com/channel/UC9NnXVfY4vRU1F-X7b1Oorw/videos
I use a mix of both. Typically I split between carrion and rabid so that I have the equivalent mixture of crit, health, armor, and cond damage that I am shooting for. Since the magic find change I am trying out the runes of the scavenger so I have built more heavily around carrion for the moment to get the most of the of the 6th rune and the vitality to cond damage trait. If I had to value one defensive trait over the other I would pick toughness though, just my opinion.
I use Rabid, its been my experience that Toughness>Vitality in “most” situations.
The new gear has me thinking of some potently great builds the Dire armor could make for a great Condition bunker. I was thinking of using this for my necromancer but i felt like i was too dependent on “on crit” conditions to make the switch.
With Engineer im on the fence, on crit burning and the extra bleeds are nice. Also we shouldn’t scoff at out direct damage that does add up.
But the potential is there for some great new builds, even without crit we can still maintain perma burn, poison, cripple. We have access to a lot of blinds and chills and some confusion and we will still be able to have “some bleeding”
w/o the need for crit we can focus on Malice and condition duration and still pump some great damage while being super buff tanks.
Ill try this later and post the results
Rabid+Dire. I have all rabid and just made dire weapons. With a 30/10/0/20/10 spec, I now have ~20k hps, 2700 armor, 35% crit chance, 1500 base condition dmg (but usually have stacks of might/corruption and can easily push 2k condi dmg), and 70% condi duration.
For engineers, typically toughness > vitality and precision > power. There are edge cases, but normally there’s no reason for an engineer to opt for carrion over rabid.
Ferguson’s Crossing