critique my FT/Bomb spvp build
Engineers already have a FT bomb build for spvp
For starters though the elixir h heal sucks unless your traied for elixirs as heal turret is far superior.
Rocket boots is good but elixir r is great for teams.
Traits for the engi FT bomb build is 20/5/0/30/15
Bomb kit radius and incind powder
vigor of swiftness/ either regen on kit of protection injection/ and auto resposne
and speedy kits
nightmare runes, geomancy sigil, burning duration sigil p/s with rabid ammy.
Crysis, Lil Damage, Ovi, Jindavikk, Guard
Causing cancer all day.
http://gw2skills.net/editor/?fcAQJAqelIqya3zy3F1LJxoCdGUh8KSh+z/nHyltpF-TkAAzEfp+y9l5L5X2vGVMXA is a better version.
reasons:
you won’t be in flamethrower for a long period of time to make use of juggernaut. and flamethrower won’t put out much damage with a rabid amulet. use bomb as your primary kit and ft for control.
shrapnel is better for grenade kit because you triple your chances of activating it. bombs are quite useless without forceful explosives so you’ll want that. shortfuse is self explanatory.
sigil of earth and geomancy don’t stack. if geomancy is on cooldown so is earth and vice versa. pick one and use something like corruption for the other.
you got formula 409 with elixir h to cleanse condis but healing turret does the same thing on a shorter cd without traits and additionally gives 2 water fields. this frees up space for something like protection injection to make up for your lack of stunbreak
(edited by ellesee.8297)
awesome, thanks for the input and good explanations