dual sigil of earth
I would like to know this as well.
I’ve personally tested it, and it’s a waste. The proc effect only comes from the main hand, not the off hand.
Also, any of the “on crit” sigils only work on the main hand.
do the other sigils work on off hand weapons and shields? im currently using the +5% crit on my shield but it doesn’t make my crit chance go up any according to my hero stats. I was assuming I still benefited from it though.
Thaaaat’s not how sigils work at all.
Your mainhand sigil will proc first, and at that point put on a cooldown based on that sigil [ Rage, 45s. Air, 5s, etc. ] As a result, putting another crit-proccing sigil on your offhand is a waste, yes. Putting one that doesn’t proc off crits is a good thing. Even smarter would be, say, a Force sigil on your mainhand, and a crit sigil of some sort on your offhand. Never use two of the same sigils unless they’re passives, because they share a cooldown. Sigil stats, such kitten damage and 5% crit, will also not show up on your character screen, but they are still there.
So there’s no pointless debating, here: http://wiki.guildwars2.com/wiki/Sigil
I’ve personally tested it, and it’s a waste. The proc effect only comes from the main hand, not the off hand.
That’s not true. Procs from sigils can come both from main and off hand, even if you only use the mainhand weapons skills, this has been thoroughly tested and I can confirm it from my own experience.
I also heard that when you equip two sigils of earth they both work but they have a shared internal cooldown, so the gain is minimal (i.e. you have a higher chance to apply bleed but they will never both proc at the same time). Haven’t tested this one myself though.
Seafarer’s Rest server
What about 2 superior sigils of earth and the sharpshooter trait? Any idea which one would be taken into account first? Or would they be separate bleed on crit effects?
Sigils with a cool down share the cool down I prefer to use one sigil of earth and one sigil of fire. Fires proc rate is lower but it is AoE.