effective pvp

effective pvp

in Engineer

Posted by: Baron NJS.5704

Baron NJS.5704

Need some ideas for Builds that use berserk gear prec/power/crit dmg

Is Dual pistol alchemist build the best build engis have for damage wise and 1v1? 10/30/0/30/0
i dont really want to change gear but i can farm other gear sets which Set would i need for this build?

If that isnt the best build for 1v1 and dmg, will it be good to use rifle and gadgets to make use of the gear i have now? 10/30/0/0/30

effective pvp

in Engineer

Posted by: zaragoz.6351

zaragoz.6351

I am really curious about the dual pistol thing as well. I have been running flamethrower and while it is okay, I just find the excessive misses on any strafing target to be a pain. Which now has me looking elsewhere for other viable specs. I would like to hear from some P/P engineers about how they do in wvw as compared to say a rifle/grenadier.

Ferguson’s Crossing
Zaragoz[SS] – 80 engineer

effective pvp

in Engineer

Posted by: Masori.3528

Masori.3528

I’m currently using this guys build in pvp.
Just got 1000-1200 condition dmg . But guess thats my dungeon gear vs his spvp gear.

Works fine for me. Although abit squishy when stuff is on cd.

http://www.gw2db.com/skill-builds/1272-grenadier-video

Massive I- [IRON]// [MOB]

The best weapon against an enemy is another enemy.

effective pvp

in Engineer

Posted by: Ashes.6418

Ashes.6418

Dual pistols are good in PvP. Just be prepared to lose fights when your blowtorch misses for no reason, and your static shot gets obstructed for no reason. Happens way more often than it should.
The main problem with this build is that all your damage comes from 3 skills, two of which are pretty finicky for hitting. If you miss with them, you’re essentially dead-weight for 10~ seconds.

P/P Elixir build is good for WvWvW, but I’m finding it lacking in sPvP.

effective pvp

in Engineer

Posted by: zaragoz.6351

zaragoz.6351

As far as gear goes for the P/P elixir are you just going with something like rampager’s and if so what runes and sigils are you running?

Ferguson’s Crossing
Zaragoz[SS] – 80 engineer

effective pvp

in Engineer

Posted by: Choops.3710

Choops.3710

I’ve been using the P/P elixir build with my utilities set to Elixirs H, B, S, and R and have been having a lot of fun. I was using grenade/condition builds for a while, but find this a lot easier to navigate with my elixirs being far more useful. 2 stun breakers means a lot loss frustration with BS thieves and the like, and when you use your elixirs situationally, I’ve found the survivability is pretty good as well

Pikachoops – Engineer, Fort Aspenwood

effective pvp

in Engineer

Posted by: Baron NJS.5704

Baron NJS.5704

what do you guys think of a rifle gadget build 30 in firearms and 30 in tools. this build at a glance seems like it would have tons of control.
http://gw2skills.net/editor/?fcAQFAUl0pqdH5y4F17IxoHkmzbG0j863++pAAA;TkAg0CnoqxUjoGbNuak1MoA
tool kit for wrench throw mainly and it has a pull ram can be swapped for boots if needed.
Thoughts

Link your builds so i can see

effective pvp

in Engineer

Posted by: Karast.1927

Karast.1927

That’s pretty much the build I run, except I use utility goggles or elixir S as my last spot.

The tool kit can be very deadly is you utilize it well. For example box of nails + the box of nails from kit refinement is nasty for D/D thieves since they’ll get de-stealthed as they move in to you. You’ve also got the channeled block to block power moves / escape with.

With some vuln. stacks up the 3rd hit from the 1 and pry bar do hit hard. Easily 3k with knight gear, closer to 5 with berzerkers.

But it is a very tricky build to play well I think. You need to tie a lot of abilities in together to get your dps in. Jumpshot + blunder buss, PBR + Throw wrench, thwack + pry bar. So you need to get your rotations down and setup your burst with CC to make it work.

You’ll be surprised how much your rotation will henge on getting a net shot or PBR to land. Otherwise a lot of our dps is easily avoidable.

effective pvp

in Engineer

Posted by: Baron NJS.5704

Baron NJS.5704

how do you think this build stacks up to dual pistol elixir build?

effective pvp

in Engineer

Posted by: zaragoz.6351

zaragoz.6351

Well I have no idea about the gadget build or grenade build but I switched over from flamethrower today to P/P elixir build granted i’m level 80 and in full orange rampagers but kitten am i impressed. The damage seems to be awesome, which I know partly has to do with the fact that some people aren’t level 80, but I’m loving it thus far.

Ferguson’s Crossing
Zaragoz[SS] – 80 engineer

effective pvp

in Engineer

Posted by: Karast.1927

Karast.1927

I think overall elixir has better survivability. They play very differently for me since I view P/P elixir as a kiting build I move away from my enemy, while the tools build is more of a skirmisher build. I push in and take them in melee. That’s where my CC is, that’s where my burst is.

So for me they are black and white.

Overall I like tools more because there is more for me to micro manage and I enjoy the feel of it, the way I setup the burst rotations.

P/P elixir feels less active in its rotations. 1 2 1 (they get close) 3 4 5 (make distance refresh elixirs) 2 1 1 ….

But that’s just me.

With p/p alchemy I die far less though and it’s easier to take on multiple enemies or an addon.

With tools your in a tricky spot if someone joins the fight or if you try to fight 2 on 1.

Elixirs and being ranged give you a lot of survivability.

effective pvp

in Engineer

Posted by: Baron NJS.5704

Baron NJS.5704

hmm ok whats the best armor for that p/p build?

effective pvp

in Engineer

Posted by: zaragoz.6351

zaragoz.6351

I wear full rampager’s jewelry/armor/weapons. 2x sigils of earth and 2x runes of lyssa, 2x runes of the krait, and 2x runes of the afflicted. Spec is 10/30/0/30/0 which is just the basic all around P/P elixir spec. I am sure there are better set-ups and I do no claim to know what is best, but I can tell you that in wvw I do great with this set-up I usually only die when 1 v 1 when I get a really good warrior or theif on me, or am ganked, in which case I’m not sure toughness or extra hp would help anyway.

As a ranged character we mainly play on the outskirts of the zerg anyway running in and hitting them with blowtorch here and there when the opportunity arises. However the bottom line is this spec seems so much more viable to me than flamethrower was. I am sure there are better, but for the person not looking to micro manage a ton of different things this set-up is nice.

Ferguson’s Crossing
Zaragoz[SS] – 80 engineer