elixir nerf has no one noticed

elixir nerf has no one noticed

in Engineer

Posted by: CHAINER.9813

CHAINER.9813

Pre patch ,I was able to stack my swiftness to around 1 min . Now im lucky to get 24 seconds seriously lucky . With elixirs b h and toss b , i was able to stack boons randomly to some effect. Butl now it seems all boon durations have been nerfed even when traited for boon duration. Nerf (patch)stated" •Potent Elixirs: This skill no longer grants improper boon durations." what they meant to say is sorry your being nerfed we dont like you . seriously this killed my pistol elixir build made it unplayable.
Any one else feel the same????

elixir nerf has no one noticed

in Engineer

Posted by: helosie.4781

helosie.4781

Have you considered a tool belt build? With speedy kits, you can keep yourself in perma swift easily by swapping between kits.

Iron-Bound [IB]
Gate of Madness

elixir nerf has no one noticed

in Engineer

Posted by: Khrimace.6298

Khrimace.6298

I immediately noticed there was a nerf, but I do think we can still obtain perma swiftness. I’m still quirking on things. Elixir B, Med Kit (With Speedy Kits Trait), Med Kit Swiftness (I forgot the name for the ability, I know it’s number 5 in the med kits ) ability.

elixir nerf has no one noticed

in Engineer

Posted by: Gullyshanks.8795

Gullyshanks.8795

They fixed a bug that was causing the more potent elixers trait (forgot exact name) to grant massive boon durations.

Shame they didn’t fix much else.

elixir nerf has no one noticed

in Engineer

Posted by: spacemayu.4817

spacemayu.4817

elixir nerf has no one noticed

in Engineer

Posted by: lithiumwing.5493

lithiumwing.5493

I was still stacking up to 1min swiftness yesterday while running around wvw and in Bloodtide, though, it did reset if I fell underwater. I do have speedy kits to help maintain it :/

elixir nerf has no one noticed

in Engineer

Posted by: CC Eva.6742

CC Eva.6742

Community Coordinator

Hello everyone.

As there is already a prior and bigger thread about this issue, the one indicated by Spacemayu, we proceed to close this one and encourage you to keep on discussing this issue there.

Thanks!