engineer elite specialisation speculation
Well: Given our very small pool of Weapons it’d have to be 2handed, I’d of prolly rather’d the 2handed Sword as i like their looks and Skins better then hammer, but i guess Hammer makes more sense.
Well we know theres Drones and a chain attack on his 1, which looks cool, im hoping we get some Leaps and Knockdowns with the Specialization and hoping we get something else but more kits although i think the drones are within a kit or the Elite, but overall im hoping to get tricks or something.
I think we’ll get Cantrips with the Drones as a Elite, i think we’ll get Some Defensive CDs as currently we dont have any, with Electrical Shieldings and Some other AoE CC and Protection boosters.
Im thinking it’ll be Mechanic as Rumoured, it seems Fitting if we build drones.
1. Hammer is totally fine and what I’ve always wished for. But I can imagine mace, axe & torch, warhorn for future specializations. Maybe even scepter or sword, for a tesla-coil themed specialization.
2. Honestly no idea. I don’t think the showcased drone animations will be part of our class-mechanic, and given how important the toolbelt for traits like static discharge & similar traits is, I expect them to have some kind of overcharge-mechanic, not to different from the ele specialization-mechanic. At least that would mess the least with it. But given they spend a whole overhaul on it, zero cd’s on toolbelt, but “heat” as a upkeep energy-bar would be nice.
3. On the one hand we’re the only class so far who has completely unique utilities. I imagine the drone animations to be some weird mix of gadgets, signets & stances. The trailer showed them to be anchored at our player, so no independent AI, like minions could be. But if the drones actually end ub being our class-mechanic in some way, I hope for stances or physical skills, so we can engage effectively in melee. But gadgets are already decent mobility & melee support. Again, all is open.
4. Forge sounds… weird. Mechanic, Mechanist or Demolisher comes to mind.
1. I’m really hyped for the hammer we are getting, especially after seeing this little rocket attached to it in the trailer. I also would like to see an axe for a more alchemy-oriented elite spec in the future (which is spreading acids and other stuff with each slice) and a sword for a vibrantly blade (aa is doing 3 hits at ones, each has small damage and you can stick it in the ground creating shock waves around you just like molten alliance berserker)
2. It`s hard to say which mechanic we could get, I think they will add a single effect for each tool belt activation. I think our elite spec is getting tanky, so maybe something like a shield reducing incoming damage for few seconds.
3. I think it will be signets or mantras. Signets seems to be a thing, because the little asuran engineer from season 2 is talking to a charr blacksmith which is using magic. So maybe we will get an elite spec which is forging his own signets.
4. That in mind I think forger could be the name for the new spec.