engineer's bomb need a big range heal
i would enjoy the bombs getting larger, as i feel the trait increas (is noticeable) could be a bit bigger but not too much.
in a moving fight u miss alot of the bombs ur putting out and the heal is already very minor so yeah either increas the heal (less reasonable) or increase the range .
good idea overall but ANET has their balance team and resources well put out and this is matter of buisness on what to invest first
alternative solution:
let the effect heal you, and everybody in a XXX radius of the bomb.
What’s the difference?
It heals you, no matter where the radius itself is.
What’s the risk?
If you are in the radius, you might get 2 heals.
One for the ‘you’ part, and another for the ‘all in radius’ part.
While that would certainly make the healing better, it is probably not intended to get doube healing like that.
alternative solution:
let the effect heal you, and everybody in a XXX radius of the bomb.
What’s the difference?
It heals you, no matter where the radius itself is.What’s the risk?
If you are in the radius, you might get 2 heals.
One for the ‘you’ part, and another for the ‘all in radius’ part.
While that would certainly make the healing better, it is probably not intended to get doube healing like that.
Bomb heal need in radius,you can try in mists. Backpack regenerator that is no need radius.
alternative solution:
let the effect heal you, and everybody in a XXX radius of the bomb.
What’s the difference?
It heals you, no matter where the radius itself is.What’s the risk?
If you are in the radius, you might get 2 heals.
One for the ‘you’ part, and another for the ‘all in radius’ part.
While that would certainly make the healing better, it is probably not intended to get doube healing like that.Bomb heal need in radius,you can try in mists. Backpack regenerator that is no need radius.
what are you saying?
I know bombs need you to be in radius, of course they do…
That’s where the suggestion comes from.
alternative solution:
let the effect heal you, and everybody in a XXX radius of the bomb.
What’s the difference?
It heals you, no matter where the radius itself is.What’s the risk?
If you are in the radius, you might get 2 heals.
One for the ‘you’ part, and another for the ‘all in radius’ part.
While that would certainly make the healing better, it is probably not intended to get doube healing like that.Bomb heal need in radius,you can try in mists. Backpack regenerator that is no need radius.
what are you saying?
I know bombs need you to be in radius, of course they do…That’s where the suggestion comes from.
Ok,i wrong. That is a good idea.
alternative solution:
let the effect heal you, and everybody in a XXX radius of the bomb.
What’s the difference?
It heals you, no matter where the radius itself is.What’s the risk?
If you are in the radius, you might get 2 heals.
One for the ‘you’ part, and another for the ‘all in radius’ part.
While that would certainly make the healing better, it is probably not intended to get doube healing like that.Bomb heal need in radius,you can try in mists. Backpack regenerator that is no need radius.
what are you saying?
I know bombs need you to be in radius, of course they do…That’s where the suggestion comes from.
Ok,i wrong. That is a good idea.
Not sure if it would solve everything but it would be better than constantly running out of your own bomb radius and missing the heal.
They could make it that the bomb heals you wherever you are, and the aoe heal does not effect you but only others.
This way you get 1 heal and not 2 which could be considered too strong for the devs.
alternative solution:
let the effect heal you, and everybody in a XXX radius of the bomb.
What’s the difference?
It heals you, no matter where the radius itself is.What’s the risk?
If you are in the radius, you might get 2 heals.
One for the ‘you’ part, and another for the ‘all in radius’ part.
While that would certainly make the healing better, it is probably not intended to get doube healing like that.Bomb heal need in radius,you can try in mists. Backpack regenerator that is no need radius.
what are you saying?
I know bombs need you to be in radius, of course they do…That’s where the suggestion comes from.
Ok,i wrong. That is a good idea.
Not sure if it would solve everything but it would be better than constantly running out of your own bomb radius and missing the heal.
They could make it that the bomb heals you wherever you are, and the aoe heal does not effect you but only others.
This way you get 1 heal and not 2 which could be considered too strong for the devs.
Yes,get 2 heals,it sound have some OP.you know warrior healing signet heal 400hp/s,regenerate health on 3 lv adrenaline 130hp/s.
just let bomb heal have a larger range,that would be ok.
(edited by SmallCat.7413)
I’d like to see bombs get an increase range in general except maybe 5 if they were all that large traited that would be great.
radius is way too small. You are forced to take a trait and its still too small.
Even with that trait the bomb on dodge wont heal you because you dodge outof the radius.
Yeah, the drop bomb on dodge trait never manages to heal me either because of the distance I get with dodging.