grenade barrage only works when it feels like

grenade barrage only works when it feels like

in Engineer

Posted by: RaynStargaze.6510

RaynStargaze.6510

Hi there,

I`ve just spent about half an hour running between medium target golems and spamming grenade barrage on cooldown.

Claim:
I have observed that even with grenadier trait always on, it seems as if grenade barrage only fires 6 grenades at least 25% of the time instead of 8

Why do i believe this is a bug and not a simple spread issue?
Easy in all my attempts i have NOT ONCE seen a 7 hit only 6 hit or 8 hit. Also see method

Method:
I have been running 30/10/0/5/25 with
explosives 5 , 7 , 11
firearms 6
tools 6 , 8

Rifle / healing turret / nades / elixir R / tool kit

I have only been attacking full hp medium target golems and i always stood at the same distance amost inside them targeting grenade barrage dead center on them.

I have not changed around my traits / gear / anything during these tests.

kitten :
I was not able to identify a pattern to it – it simply only works when it feels like. I tried to reproduce it after starting combat / swapping kits / various kit actions / staying in combat but nothing gets reproducable results.

(edited by RaynStargaze.6510)

grenade barrage only works when it feels like

in Engineer

Posted by: Terrahero.9358

Terrahero.9358

Before Grenadier didnt affect Grenade Barrage and it was always 6. Then they “fixed” that, and now sometimes it gives 8. In the meantime it broke the hit-tally and displays individual hits.