i lose to an engie for the 2nd time
Any class can be ridiculous if you know how to use it to its fullest extent.
Eh if it helps at all that is definitely a 100% dueling build tailored specifically to wreck thieves. Its not anything that would be useful in roaming WvW, tPVP, etc. Just a dueling setup that counters Thieves harder than anyone else.
Best way to kill any Engineer is CC. We have no stability and most builds have one or no stun breaker. Daze > evade vs Engi.
[DA] Decisive Actions – Jade Quarry
(edited by Velron.3729)
@OP: If this is the case, your not up against a class and It’s mechanics, your up against a superior player. Just learn your own class better as every class (except maybe Ranger) has the ability to compete with every class evenly.
Any class can be ridiculous if you know how to use it to its fullest extent.
Well “ridiculous” is subjective. One persons ridiculous could be another’s base expectation. Pretty much where I stand with most any enemy I encounter, I can tell in very little time whether or not they know their class well enough to compete with me. The issue is there are more bad players than good players so when I get in a good fight with anyone its a rare occasion that comes down to a few HP and having everything on CD.
Eh if it helps at all that is definitely a 100% dueling build tailored specifically to wreck thieves. Its not anything that would be useful in roaming WvW, tPVP, etc. Just a dueling setup that counters Thieves harder than anyone else.
Best way to kill any Engineer is CC. We have no stability and most builds have one or no stun breaker. Daze > evade vs Engi.
Elixir X disagrees.
Well you can’t expect to play against focus eles and mesmers who don’t know how to use their heal skill all tournament can you?
I’m a good engi and while I don’t really play turrets or the build you fought against often after watching the video i’m confident I could still play just as well as that engie. I’d offer to duel you a ton but frankly the way you duel is cheesy and frustrating. You just drag a lost fight out as long as possible by leaving the dueling circle and hiding until you have enough health and elite cooldowns back to start the fight over. It makes the event boring and it’s why so few people participate and view these tournaments.
Engineers most die to immobilise imo. Anyway, this duelist build does not have much condition removes. Maybe u can do something with conditions.
@OP: If this is the case, your not up against a class and It’s mechanics, your up against a superior player. Just learn your own class better as every class (except maybe Ranger) has the ability to compete with every class evenly.
Any class can be ridiculous if you know how to use it to its fullest extent.
Well “ridiculous” is subjective. One persons ridiculous could be another’s base expectation. Pretty much where I stand with most any enemy I encounter, I can tell in very little time whether or not they know their class well enough to compete with me. The issue is there are more bad players than good players so when I get in a good fight with anyone its a rare occasion that comes down to a few HP and having everything on CD.
Eh if it helps at all that is definitely a 100% dueling build tailored specifically to wreck thieves. Its not anything that would be useful in roaming WvW, tPVP, etc. Just a dueling setup that counters Thieves harder than anyone else.
Best way to kill any Engineer is CC. We have no stability and most builds have one or no stun breaker. Daze > evade vs Engi.
Elixir X disagrees.
Haha true, Elixir X is there. Most people would not be running that though and Elixir X leaves you vulnerable IMO. You don’t have access to your good skills or your heal in X form…making the stability a bit worthless in my personal opinion.
Also vs a S/D thief he can just steal the stability anyway. I’ve had something like 30+ seconds of stability on my Thief from boon stealing off multiple people and someone who popped their ult with stability attached.
[DA] Decisive Actions – Jade Quarry
(edited by Velron.3729)
Used to run net turret rocket turret bombs with rifle if i comboed right i could keep someone cced/immobilized for the entire fight. But then anet nerfed net turret and now its useless and bugged like all the other turrets.
Stunned Girls Can’t Say No <Hawt>
Engineers most die to immobilise imo. Anyway, this duelist build does not have much condition removes. Maybe u can do something with conditions.
You should go talk to Overcharged Shot and Rocket Boots, they miss you.
@OP: If this is the case, your not up against a class and It’s mechanics, your up against a superior player. Just learn your own class better as every class (except maybe Ranger) has the ability to compete with every class evenly.
Any class can be ridiculous if you know how to use it to its fullest extent.
Well “ridiculous” is subjective. One persons ridiculous could be another’s base expectation. Pretty much where I stand with most any enemy I encounter, I can tell in very little time whether or not they know their class well enough to compete with me. The issue is there are more bad players than good players so when I get in a good fight with anyone its a rare occasion that comes down to a few HP and having everything on CD.
Eh if it helps at all that is definitely a 100% dueling build tailored specifically to wreck thieves. Its not anything that would be useful in roaming WvW, tPVP, etc. Just a dueling setup that counters Thieves harder than anyone else.
Best way to kill any Engineer is CC. We have no stability and most builds have one or no stun breaker. Daze > evade vs Engi.
Elixir X disagrees.
Haha true, Elixir X is there. Most people would not be running that though and Elixir X leaves you vulnerable IMO. You don’t have access to your good skills or your heal in X form…making the stability a bit worthless in my personal opinion.
Also vs a S/D thief he can just steal the stability anyway. I’ve had something like 30+ seconds of stability on my Thief from boon stealing off multiple people and someone who popped their ult with stability attached.
Hint 1: Use Runes of Lyssa to cover Elixir X
Hint 2: They aren’t kiting you, they’re kiting FOR you.
Hint 3: You don’t have to use the entire duration. CC chains don’t normally last 15-20 seconds unless you’re outnumbered in which case you were screwed anyhow.
Pretty sure this is a troll thread guys…
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
stop playing thief. It’s not funny anymore
Engineers most die to immobilise imo. Anyway, this duelist build does not have much condition removes. Maybe u can do something with conditions.
You should go talk to Overcharged Shot and Rocket Boots, they miss you.
@OP: If this is the case, your not up against a class and It’s mechanics, your up against a superior player. Just learn your own class better as every class (except maybe Ranger) has the ability to compete with every class evenly.
Any class can be ridiculous if you know how to use it to its fullest extent.
Well “ridiculous” is subjective. One persons ridiculous could be another’s base expectation. Pretty much where I stand with most any enemy I encounter, I can tell in very little time whether or not they know their class well enough to compete with me. The issue is there are more bad players than good players so when I get in a good fight with anyone its a rare occasion that comes down to a few HP and having everything on CD.
Eh if it helps at all that is definitely a 100% dueling build tailored specifically to wreck thieves. Its not anything that would be useful in roaming WvW, tPVP, etc. Just a dueling setup that counters Thieves harder than anyone else.
Best way to kill any Engineer is CC. We have no stability and most builds have one or no stun breaker. Daze > evade vs Engi.
Elixir X disagrees.
Haha true, Elixir X is there. Most people would not be running that though and Elixir X leaves you vulnerable IMO. You don’t have access to your good skills or your heal in X form…making the stability a bit worthless in my personal opinion.
Also vs a S/D thief he can just steal the stability anyway. I’ve had something like 30+ seconds of stability on my Thief from boon stealing off multiple people and someone who popped their ult with stability attached.
Hint 1: Use Runes of Lyssa to cover Elixir X
Hint 2: They aren’t kiting you, they’re kiting FOR you.
Hint 3: You don’t have to use the entire duration. CC chains don’t normally last 15-20 seconds unless you’re outnumbered in which case you were screwed anyhow.
1 – Decent idea if you want to sacrifice everything else you could get with runes for the cleanse/boons with X. Lasts about 5 seconds though, wouldn’t be hard to wait that out then steal the big stability – which a smart player would do.
2 – I dunno why we are talking about kiting, I didn’t mention it.
3 – Only people who are new don’t know this.
[DA] Decisive Actions – Jade Quarry
I’d offer to duel you a ton but frankly the way you duel is cheesy and frustrating. You just drag a lost fight out as long as possible by leaving the dueling circle and hiding until you have enough health and elite cooldowns back to start the fight over. It makes the event boring and it’s why so few people participate and view these tournaments.
I had similar thoughts. It’s one thing to stall for a cooldown, it’s another to basically leave the arena, get your nails done, go to a movie, and have a nice steak dinner before coming back.
How to Condi Reaper on a budget
Everything I say is only in reference to PvE and WvW.
OP Loses to another player, “its not me its the class”.
Jade Quarry – Team Savvy – #1 NA WvW Solo Guild
nerf the players, imo.
i mean, really, who are these people that they think it is acceptable to skillfully outperform their opponents?
if the hands of a skilled player turns an engi in to an unbeatable killing machine of death, cut off the hands.
if they adapt and get good with their feet like the poor bugger in that movie called whatever, then cut off their feet.
we simply cannot have an outbreak of skilled players who push their chosen profession to the limits and force other players to be better.
horn swaggle.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.
Having actually gotten around to watching the video sometime after I remarked on skill’s effect on performance…
It cracks me right the kitten up that the Engineer was the only one to capture the point.
Cause he spent majority of the duel running in circles , ignoring the turrets…
Hey nakoda, somehow this came instantly to my mind:
http://www.reelz.com/trailer-clips/48109/the-incredibles-clip/
Paying, eh? I’m down for that.
I can help you with them Coloxeus. It’s certainly possible to take them down, but it’s a rough fight.
Well you can’t expect to play against focus eles and mesmers who don’t know how to use their heal skill all tournament can you?
I’m a good engi and while I don’t really play turrets or the build you fought against often after watching the video i’m confident I could still play just as well as that engie. I’d offer to duel you a ton but frankly the way you duel is cheesy and frustrating. You just drag a lost fight out as long as possible by leaving the dueling circle and hiding until you have enough health and elite cooldowns back to start the fight over. It makes the event boring and it’s why so few people participate and view these tournaments.
we’re not allowed to use healing skills in overtime round. 1st one who uses heal skill will lose. ya everyone does that when an engineer used his elite turret we kite around hide behind the pillar. and when that elite turret gone. thats the time we shud initiate… we’re playing for the gem prize though. and i want it too!
Go up against a regen ranger you will lose every time lol
Well you can’t expect to play against focus eles and mesmers who don’t know how to use their heal skill all tournament can you?
I’m a good engi and while I don’t really play turrets or the build you fought against often after watching the video i’m confident I could still play just as well as that engie. I’d offer to duel you a ton but frankly the way you duel is cheesy and frustrating. You just drag a lost fight out as long as possible by leaving the dueling circle and hiding until you have enough health and elite cooldowns back to start the fight over. It makes the event boring and it’s why so few people participate and view these tournaments.
we’re not allowed to use healing skills in overtime round. 1st one who uses heal skill will lose. ya everyone does that when an engineer used his elite turret we kite around hide behind the pillar. and when that elite turret gone. thats the time we shud initiate… we’re playing for the gem prize though. and i want it too!
Yeah to be fair everyone, if you’ve played a Thief much…you’d know its basically this or guaranteed death. Engi drops elite = back off then re-engage.
[DA] Decisive Actions – Jade Quarry
There is no “Elite turret” sheesh after 10 months you’d think you guys would know something about Engineers by now but yet you continue to look dumb founded when plowed by one , do your research peeps and actually play the game for once. A thief eating rockets to the face will never win , despite popular belief turrets pack a punch.
He meant supply crate, ie 3/4 turrets.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.
Play mesmer, it’s a hard counter to engy
No, it’s how you find the bad engi…
I mostly beat Mesmers just with my W, A, S, D keys.
Best advice I can give in trying to counter a turret build is to take out the turrets, or barring that, try to kite the fight away from where the turrets have been dropped. Engies can use a turret’s second “overcharge” abilty regardless of whether they are CC’d or not, and it was the rocket turret’s CC that knocked you down long enough for him to get close and supply drop you.
Another thing you should know about non-supply drop turrets; the overcharge abilties for turrets are basicly a buff to the turret’s attack, that doesn’t take place until the next time it fires; When Xavion activated the overcharge for his rocket turret, it wasn’t to shoot the CC rocket then, but to shoot it the next time it fires, which for the rocket, is sometime in the next four seconds. Turrets give off orange sparks when they are in overcharge, and the overcharge can run out without ever being used if there are no targets within range (for rockets, that’s at seven second) so next time, if happen be lucky enough to see sparks comming off of a turret, that’s your cue to back off for the next 5-10 seconds or so.
Play mesmer, it’s a hard counter to engy
No, it’s how you find the bad engi…
I mostly beat Mesmers just with my W, A, S, D keys.
Yeah, bad mesmers. Try killing a good one, you will have a very difficult time regardless of how good of an engy you are.
Flawed logic.
Good Player = Good Player
I have no particular difficulty with Mesmers because I’ve practiced enough against them to know how to fight them, particularly the clone spamming, teleporting, stealthy type. The overt minority of Engineers, coupled with the minority of good Engineers, compounded by the minority of good Engineers that also run my build robs the Mesmer of experience from which to reference in a fight against me. Simply put, I know what they are capable of, I know what they are not capable of. They have not the slightest clue what rabbit I may pull out of my hat next, and thus the odds are in my favor. Barring encounters with strictly more skilled players, I will win that fight every time.
im impressed you lost with your class and build’s cheapness
so, watching the video again,
colloxus, you got owned.
Benn E Violence :: 0/20/30/20/0
You kittens don’t even know what the prefix “meta” means.
Play mesmer, it’s a hard counter to engy
No, it’s how you find the bad engi…
I mostly beat Mesmers just with my W, A, S, D keys.
Yeah, bad mesmers. Try killing a good one, you will have a very difficult time regardless of how good of an engy you are.
Flawed logic.
Good Player = Good Player
I have no particular difficulty with Mesmers because I’ve practiced enough against them to know how to fight them, particularly the clone spamming, teleporting, stealthy type. The overt minority of Engineers, coupled with the minority of good Engineers, compounded by the minority of good Engineers that also run my build robs the Mesmer of experience from which to reference in a fight against me. Simply put, I know what they are capable of, I know what they are not capable of. They have not the slightest clue what rabbit I may pull out of my hat next, and thus the odds are in my favor. Barring encounters with strictly more skilled players, I will win that fight every time.
IMO mesmer is one of the easier classes for eng because mesmers are very lacking when it comes to condition clears. However I do understand the mesmer class having plaid it for quite a while. Like thief, mesmer punishes you harshly for not understanding the class. Once you understand it… it’s not nearly as hard. That’s also why there is so much QQ thief/mesmer rubbish around on the forums.
Also apparently the OP was serious. lol.
Some classes counter other classes very well. Thief has several counters (depends on what weapon set you use as to what counters what). In the tourney you plaid the eng knew what class he was playing against. He tailored his build to fight against that. This does not make eng OP. Thief is just very much a predictable 1 trick pony. This game isn’t designed for 1v1 balance… which is why I don’t pay much attention to these sorts of 1v1 tournaments.
Salvage 4 Profit + MF Guide – http://tinyurl.com/l8ff6pa
(edited by Aberrant.6749)
If it was the last round in the video, I don’t see anything wrong.
Engi got lucky with that trait proc canceling the supply drop. The supply drop being available later on allowed engi to cut the thief’s escape route off at just the right moment in the match. And it was the thief’s fault for predictably moving the same direction whenever they fled.