(edited by PierPiero.9142)
This is what i saw after playing engi and the 2 big difference i see now . In my opinion this are the 2 huge changes that will modify the new meta .
1) Celestial engi now is better than rabid .. it improved a lot respect to rabid condi . I have played p/p rabid builds a lot before but now with rabid you have no healing power/vitality if you don’t take invention line.
For rabid , for being viable , i have to take explosive, alchemy and inventions , instead in celestial i can take explosive , firearms and alchemy becouse celestial amulet have healing power ( there is the trait which give you stimolants when crits and then from it you get healingpower with grandmaster trait). I tried both but for now i prefer with celestial explosive, inventions and alchemy in any case ( regen and healing power are quite strong for me ) . You can be really “bunker” with celestial now for the great heal you can have ( from alchemy and inventions togegher )
The fact that rabid have not got healing/vitality power is a nerf to condition builds ( personal opinion ) becouse you have to trade firearms ( incendiary powder) for inventions . Celestial can be really strong with elixirs and alchemy inventions and firearms ( i usually take toolkit, elixir B,U and mortar ) but you can trade an elixir for EG .2) invention line now is much better and , for me, now ,it is better than tools if you don’t play S/D. I loved speedy kit and i really like the 33% perma swiftness but the healing power and the regen that you can have in inventions is really strong .
(edited by PierPiero.9142)
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