(edited by RaynStargaze.6510)
improve tool kit /fix related bugs please
shameless bump
also i forgot
4: the needles on the floor thingie has a cast time (why in gods name?) – and it doesnt stack bleeds like crazy – in comparison to the thief ability which pretty much does the same thing it is sooo much inferior
I feel like Anet really didn’t do a great job with the Toolkit. They took skills from several professions (Caltrops, Shield Stance, Scorpion Wire, etc.) and purposely made them worse, either with increased casting time, less damage, or less duration.. It really adds to the theme of engineer being an inferior class in general. Is that what they want? It seems to be where the class is headed. Want to be a bunker? Go guardian or elementalist and spam heals, all of which heal for more than an engineer could ever hope to. Oh, and also you get stability, which engineers basically don’t have.
Oh, and also you get stability, which engineers basically don’t have.
I pretty much agree with what you said except for this part!
Elixir S is insanely good imho – its even better for finishing than stability itself + it gives you the tool belt skill which gives you stability or invisibility both can be used to finish in most cases.
Then again Mesmer can get invulnerability much easier/faster and more often.
In my experience, too many (non Bunker – cuz R is pretty awesome for bunker.. and S pretty bad for bunker) engis use elixir R atm imho – its just useless for finishing.
(edited by RaynStargaze.6510)
Oh, and also you get stability, which engineers basically don’t have.
I pretty much agree with what you said except for this part!
Elixir S is insanely good imho – its even better for finishing than stability itself + it gives you the tool belt skill which gives you stability or invisibility both can be used to finish in most cases.
Then again Mesmer can get invulnerability much easier/faster and more often.In my experience, too many (non Bunker – cuz R is pretty awesome for bunker.. and S pretty bad for bunker) engis use elixir R atm imho – its just useless for finishing.
Both elixirs are great, I wish the active effect on S wasn’t random though.
@ OP, Agreed 100% the toolkit needs some serious help, especially the pull as you mentioned, its rather terrible at the moment lol.
The reason why stability is important is because in PvP, if you go invulnerable, you can no longer contest points.
The toolbelt skill gives a 50% chance to proc stability…and a 50% chance to proc stealth, which will also cause you to lose control of the point.
We need more defensive options in regards to pointholding.