is regenerating mist water field/blast finisher heal combo broken?
in Engineer
Posted by: jlneedham.8219
in Engineer
Posted by: jlneedham.8219
keep trying to test this in the mists and cant seem to get it to go off using magnetic inversion as the blast finisher. anyone else encounter this?
in Engineer
Posted by: MarioMetroid.6953
Just went to the heart of the mists to check – it’s working fine. You may not be double tapping your 4 key fast enough.
in Engineer
Posted by: Haette.2701
It lasts only a second, maybe not even that. Really gotta mash them keys.
Also you… are using the healing turret toolbelt, right? I hate to ask but it can’t hurt. The elixir gun one doesn’t make a field.
in Engineer
Posted by: jlneedham.8219
yeah i was using the correct abilityjust wasnt double tapping fast enough, got it to work now. didnt know the combo field had such a short duration. thx for the feedback.
in Engineer
Posted by: Aristio.2784
It’s an incredibly short lingering time, but yes, as other posters have stated you have to be quick with it. It’s pretty useful for a quick burst of healing, but I suggest not relying on it too much in the heat of battle as lag and other factors can make you waste Shield 4 for nothing.
in Engineer
Posted by: ImariKurumi.5761
Theres another, drop Healing Turret and immediately detonate it, will create the AOE Heal combo. Or drop Healing Turret, everytime it “Fires”(you see a mist and white ring) use a finisher, cos it creates a brief water field when it “Fires”.
In any case, how good is this Water Field AOE Heal combo? I feel like it heals extremely too little >.>
Is it affected by our own healing power or the recipient healing power? Whats the scaling with healing power?
(edited by ImariKurumi.5761)
in Engineer
Posted by: Orissa.1872
Healing Mist lasts for 1 second, it’s the best to use Rocket Boots or Throw Mine. Mine will often fail, I don’t really know why, even insta-smashing the mine key is not always working
Healing Turret needs around 0.5 sec delay between placing and detonation, it’s not spraying instantly. Basically whenever you hear the top of turret rotating, you’re detonating. Don’t really trust the visual effects
About combo healing (tested in the mists, every value at least 2 times):
350 healing power – 1390
1223 healing power – 1565
in Engineer
Posted by: SixSins.7610
keep trying to test this in the mists and cant seem to get it to go off using magnetic inversion as the blast finisher. anyone else encounter this?
I had an idea, does using Healing Mist interrupt your shield ability of the 4 skill? If not then you can do the inverse of your current idea. Pop shield 4 for projectile reflection or pushback, but use Healing mist right before hitting 4 the second time. This way you get more accurate results without having to worry about awkward timing. Still, haven’t tested if it stops the bubble channel. Anyone know?
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