jump shot nerfed recently?
I don’t remember rifle #5, jump shot, being a blast finisher. It has been and still is a leap finisher. Jump shot does different sized leap and landing damage, so that explains the 120/240 radius difference.
Logically blunderbuss, rifle #3, should be a blast finisher. It is currently a very situational skill and blast finisher would suit it much better than many existing blast finishers (e.g. why is warrior’s “call to arms” a blast finisher? or necro’s putrid mark, which is already an incredibly powerful skill).
I don’t remember rifle #5, jump shot, being a blast finisher. It has been and still is a leap finisher. Jump shot does different sized leap and landing damage, so that explains the 120/240 radius difference.
Logically blunderbuss, rifle #3, should be a blast finisher. It is currently a very situational skill and blast finisher would suit it much better than many existing blast finishers (e.g. why is warrior’s “call to arms” a blast finisher? or necro’s putrid mark, which is already an incredibly powerful skill).
All marks were blast finishers before but they changed that. I guess they wanted to give the necro at least one extra finisher apart from their minions.
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This skill has received nothing but buffs, to the best of my knowledge.
Logically blunderbuss, rifle #3, should be a blast finisher. It is currently a very situational skill…
Umm, I use blunderbuss off cooldown because it does crazy damage in melee. I’m not sure why you would consider high damage situational in a build utilizing rifle.
And to the op, jumpshot is a leap finisher with a 240 landing radius… and also does crazy damage.
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Logically blunderbuss, rifle #3, should be a blast finisher. It is currently a very situational skill…
Umm, I use blunderbuss off cooldown because it does crazy damage in melee. I’m not sure why you would consider high damage situational in a build utilizing rifle.
And to the op, jumpshot is a leap finisher with a 240 landing radius… and also does crazy damage.
Mhmm if you use the leap (both the take off and landing do damage) and blunderbuss in melee you should see some big damage numbers.
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Some fellow NERF have noticed problems with rifle’s jump shot and rifled barrels trait in the past. Check that.
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