look at a few underperforming weapons

look at a few underperforming weapons

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Posted by: Tomiyou.3790

Tomiyou.3790

In this update, we have taken a look at a few underperforming weapons for the warrior: rifle and torch – warrior patch notes.

If warrior rifle is underperforming and got buffs, where are changes to ENGINEER rifle then? I haven’t seen that build under viable builds for PvP. Just becuse Marvin outskills his opponents and is using it on his stream doesn’t mean rifle doesn’t need love. Actually there was no love for engineer at all this patch :/.

Good thing at least elementalist got some viable dps options and not more support. Oh wait….

(edited by Tomiyou.3790)

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Posted by: LilBiM.3581

LilBiM.3581

My Suggestions for Rifle:

https://forum-en.gw2archive.eu/forum/professions/engineer/Rifle-Engi-help-wvw/6623774

Probably when the expansion comes? We still have a separate fall damage trait in a mediocre trait line for Power builds, that just shows the devs know exactly what to do with the Engineer.

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Posted by: insanemaniac.2456

insanemaniac.2456

I’m not sure I’d call explosives “mediocre” for power builds. more like “necessary”. for 5 years. at least if you wanna do dps.

JQ: Rikkity
head here to discuss wvw without fear of infractions

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Posted by: Sins.4782

Sins.4782

Explosives has been utter trash in PvP pretty much since the core specializations update. The adept tier has all of a kittenty fall damage trait, grenade-kit exclusive trait, and a tiny damage modifier with a bad health threshold attached. The GM tier has kittening thermobaric detonate which is still utter trash and a condition trait that no one will take because the actual good condi traits are in firearms (and taking both is suicide). The only good things the line has to offer are niche kit-specific traits, the e-sports rocket, and accelerant-packed turrets which has been made a lot worse by changes to turrets since the core specs update.

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Posted by: miriforst.1290

miriforst.1290

Explosives has been utter trash in PvP pretty much since the core specializations update. The adept tier has all of a kittenty fall damage trait, grenade-kit exclusive trait, and a tiny damage modifier with a bad health threshold attached. The GM tier has kittening thermobaric detonate which is still utter trash and a condition trait that no one will take because the actual good condi traits are in firearms (and taking both is suicide). The only good things the line has to offer are niche kit-specific traits, the e-sports rocket, and accelerant-packed turrets which has been made a lot worse by changes to turrets since the core specs update.

^ You hit the nail on the head. Firearms used (atleast in my opinion) to be the fifth wheel under the wagon before elite spec changes (still boring, but now there’s some must have traits there like IP and chemical rounds which allows pistols to see some action) but now explosives is the king of mediocre in pvp.

In a way i still don’t know if i am to laugh or to cry at the realization that they managed to make explosives boring. Hell they even managed to make orbital strike underwhelming and meh in my opinion.

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Posted by: Vagrant.7206

Vagrant.7206

In a way i still don’t know if i am to laugh or to cry at the realization that they managed to make explosives boring. Hell they even managed to make orbital strike underwhelming and meh in my opinion.

They managed to make ROCKET BOOTS and PERSONAL BATTERING RAMS underwhelming. How do you do that?

The great god Lagki demands sacrifice.

look at a few underperforming weapons

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Posted by: scorekeeper.6524

scorekeeper.6524

Honestly, it’s so bad now, I’m happy when we aren’t in the patch notes. ’Cause it usually means we are getting nerfed.