need advice vs thief underwater

need advice vs thief underwater

in Engineer

Posted by: ReanSean.7693

ReanSean.7693

tried toolkit. tried grenade. both failed. is there anything we can do to fight thief evades underwater?

we are the engineer. others will die and they’ll leave a dumb corpses.

need advice vs thief underwater

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Posted by: Blixxis.6798

Blixxis.6798

I play thief pretty much as my only charater. While I see alot of these threads about scrubs winning about stealth and there lack of understand on what to do. I have not seen someone mention spear evade.

Our 3 and 5 buttons on spear are completly broken in PvP and makes a thief unkillable. I have seen 3 people on top of a thief trying to kill him and can’t even move his life bar. I don’t use it in PvP. Its unfair and one of the many reasons I don’t take PvP serious in Guild Wars 2.

Your best options are not to malee but to just range him. Eventually he might run out of initiative if you do malee but its best just to let him him run away. Its a game flaw.

This might help, its an old thread about the same topic.

https://forum-en.gw2archive.eu/forum/pvp/pvp/Thieves-evading-indefinitely-under-water

(edited by Blixxis.6798)

need advice vs thief underwater

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Posted by: Rezzet.3614

Rezzet.3614

Elixir X with Elite Supplies and fast acting alixirs

need advice vs thief underwater

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Posted by: Rfreak.6591

Rfreak.6591

I honestly feel my engineer is almost unkillable in underwater pvp, here are the reasons:

-#2 harpoon gun hits freaking heavy
-#5 harpoon gun immobilizes like crazy and that’s extremely important for underwater-node-defending
-Bomb kit, it allows a huge BoB that usually clears the area and make it harder for enemies to engage you, also it grants extreme control even in crowded situation due to its AOE nature, blinds and cripples with that 3D AoE’s gonna help a lot
-net turret, even more immobilize and you’ll be unreachable for those classes betting on close range underwater fights
-rocket turret, may sound stupid, but it actually is useful combined with net turret makes a lot of control

All those skills combined make you literally invincible in underwater fights in 1v1, maybe even vs other engineers as you can setup with turrets, also they help you notice enemies which would sneak up to your back.

And I gotta agree with Rezzet, elixir X (alone though, untraited) really helps outnumbered underwater fights.

need advice vs thief underwater

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Posted by: Pannonica.5378

Pannonica.5378

Elixir Gun, Elixir X, Thrown Elixir S and B, Grenade Kit, and a bit of toughness.
Nuff said.

Don’t even use the harpoon…
Engi is the born combat swimmer!
I don’t get why we’re so good underwater really.
Nevermind, awesomeness fix incoming next piatch. ._.

Pannonica
Red Guard

(edited by Pannonica.5378)

need advice vs thief underwater

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Posted by: Mif.3471

Mif.3471

Don’t even use the harpoon…

Do use the harpoon.

Double tap Harpoon 2 at melee range, it does huge damage, then use Harpoon 4 (also good damage) before you switch to a kit.

Tarnished Coast | Best cookies in all of Tyria

need advice vs thief underwater

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Posted by: Pannonica.5378

Pannonica.5378

Will try to squeeze that in between all the other underwater awesomeness!

Pannonica
Red Guard

need advice vs thief underwater

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Posted by: Grackleflint.4956

Grackleflint.4956

Why fiddle around. Every other profession seems totally faceroll under water. Use: H/B/U/?/X. Pop them in order from left to right. Hope for whirlpool and cackle while other people get a taste of their own medicine. I hate fighting any other prof under water as an engineer. Feels like trying to kick water uphill in a head wind.

need advice vs thief underwater

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Posted by: Ayestes.1273

Ayestes.1273

Harpoon Gun 2, 3, 4, and 5 are all fantastic. You should use the Harpoon Gun regardless of build. Grenades in particular are very strong underwater if you have them. Bombs as well, actually. I’ll admit I haven’t experimented with the other kits underwater.

As for Thieves, just keep your distance. They will run themselves out of initiative eventually. It is however the most second most annoying thing you will ever deal with underwater.

I’ll be honest, the only thing I ever lose to is the actual most annoying thing underwater. That being downed rangers healing like mad regardless of their pet being dead.

Virydia – Hearld
Tirydia – Scrapper

need advice vs thief underwater

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Posted by: bromi.7809

bromi.7809

People saying here do this do that obviously never encountered proper evading underwater thief.
No, you can’t really do a scratch to him. Good thing though he can’t do to you either. Just wave each other and separate

need advice vs thief underwater

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Posted by: Sporadicus.1028

Sporadicus.1028

With Net and Rocket Turrets, EG, and Harpoon Gun you can one-on-one players well in the water. Use 3 to pull people into range of your Rocket and Net Turrets when get to far away.

When they are netted, use your #2 and #4 shot from harpoon. Acid Pool a netted target if you can, but don’t risk it if you don’t have to – that’s a good escape and you don’t need to duck into melee range like that.

Don’t forget to use overcharged net and turrets to stun people and knock them around.

Malkin Rawl – Charr Engineer, Tarnished Coast
Loudmouth, lousy PvPer, and mediocre PvEer.
I don’t own, I just play

need advice vs thief underwater

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Posted by: bromi.7809

bromi.7809

:facepalm: ALL YOU WILL SEE FROM YOUR SUPER PLAN IS A BUNCH OF ‘EVADED’ tooltips.

need advice vs thief underwater

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Posted by: ReanSean.7693

ReanSean.7693

thank you for the replies. its really helpful. i will try to use turrets underwater. but in pvp. what happen if the area is in enemy hands? the sharks? wouldnt the turret will target everything near them? i thought we cant spesificly choose our target with turrets.
about other classes underwater. well dont have problem with them unless you are careless. just thief. i havent got the feel yet how to actually hit them underwater.
i have given up waiting for arenanet patches. i know they are working hard. but i dont think they would nerf thief that fast or even think about our bugs in engineers. ( our rocket boots are still disabled underwater )

we are the engineer. others will die and they’ll leave a dumb corpses.

need advice vs thief underwater

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Posted by: Ayestes.1273

Ayestes.1273

Thieves do run out of initiative, as long as you time your attacks after the Shadow Assault eventually you will hit them. As someone said earlier though, they won’t ever hit you unless you stand in front of them.

The only problem is it takes a really long time to actually kill them.

Virydia – Hearld
Tirydia – Scrapper