obscurity needs to go!

obscurity needs to go!

in Engineer

Posted by: Stalima.5490

Stalima.5490

simple just about how some of our traits are increadibly obsure with their descriptions and can be slightly misleading example

steel-packed powder doesnt even work with half of what one would consider “explosive” take the pistols “explosive” shot for example, the rocket turret in general and the flamethrowers flame blast , this is true for some other explosive traits such as explosive powder and shrapnel and even more confusing is that Acidic elixirs DOES benefit despite not mentioning explosions or even sounding like its supposed to be explosive…

but this isnt just one thing no… consider “acid bomb” on the elixir gun, it clearly says its a bomb but doesnt work with any trait that effects bombs or explosives

then there is deadly mixture, this does not increase your condition damage so is extremely misleading for using the elixir gun

im sure there are many more examples i could use but these things can be extremely misleading when making a build steel-packed powder perhaps perhaps being the worst offender of all

obscurity needs to go!

in Engineer

Posted by: Eisig.2873

Eisig.2873

this is a very good point, clarification would be nice, “classes” of weapon skills etc.

obscurity needs to go!

in Engineer

Posted by: Gluebag.7845

Gluebag.7845

This would definitely be helpful. Unfortunately GW2 is not unique among MMOs in its disregard for precision in language.