http://gw2skills.net/editor/en/?fcAQFAUlIqaeHxy2F17IyIFcWnBSRe5XfewWtFEC;ToAA1CnogyAlAKLUOokQNI4QA
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So with this build you get decent hp and toughness with a good amount of power and still maintaining 27% crit (with rifle only though atm) and perma swiftness out of combat too.
I was previously playing with elixir C & R with 30 points in elixirs for formula 409 which worked really well together but I wanted to try something other than elixirs (all my builds seem to need to include them)
I wanted to try something new and check out the slick shoes which work well with overcharged shot -> jump shot -> activate boots and start dropping grenades.
Using the analyse toolbelt skill and grenade spamming whilst they are knocked down racks up vulnerability very quickly.
I really like the goggles too as as they give 10sec fury and immune to blindness as well as a stun removal. Can get some nice combo’s like overcharged shot -> goggles to get up right away ->analyse and jump shot. Or with the 6 piece svanir rune to get 5 sec invuln.
I really like the healing turret as it has soo many uses. Drop it and pick it up straight away allows for a 15 sec cd on your heal or blow it up at the right time and get an aoe heal for you and your team.
This build has very poor condition removal (once every 60 sec) which is a very big hole which I’m not sure how to plug. Any suggestions? Or accept the fact that I will be weak vs conditions unless I go elixirs?
Any criticism/suggestions of the build are gladly welcome. Let me know what you think.