I’ve made a lot of popular Engi builds in the past I swear
sPvP Turret build | 'MechaMan' [Video]
I’ve made a lot of popular Engi builds in the past I swear
Nice video production. Perhaps eliminate or reduce the voice track of your friend.
You didn’t convince me that the trait and skill investment in turrets was worth it, though. Turrets are annoying for opponents, I’m sure, but I’d like to see more about how the turrets make the build.
Lastly, the mortar in the video (about 4:29) is just an oversight, right?
Doing what I can for DB during EU primetime
(edited by Eviator.9746)
Nice video production. Perhaps eliminate or reduce the voice track of your friend.
You didn’t convince me that the trait and skill investment in turrets was worth it, though. Turrets are annoying for opponents, I’m sure, but I’d like to see more about how the turrets make the build.
Lastly, the mortar in the video (about 4:29) is just an oversight, right?
If I didn’t make it a point then I apologise, but turrets are very good assets for node holding, due to their stationary, consistent damage. They assist condition damage for you very much so and in theory they are, combined with your crowd control, great skills.
I was testing the mortar because I had never really tried anything apart from the crate.
Turns out it sucks!
I’ve made a lot of popular Engi builds in the past I swear
how would u think this build would work in wvw
Yes, the mortar does indeed suck. Not even really all that good in WvW either.
In theory the turrets are excellent for point defense. But it is rare to see high level players using them in PvP for three reasons:
1) Lack of mobility
2) They die too easy
3) they aren’t improved through stats
All these things can be slightly improved via trait investments, as you have done. But it seems many folks don’t think you get enough return in turret trait and skill investment compared to other builds. I was hoping to see this proven wrong because right now it seems turrets are the red-headed step-children of engineer utilities. Specifically there are generally better ways to do the things turrets can do with better synergies. This is not a knock on your build, which you used quite expertly. But it seems to me that is more a credit to your skill, not the utility of turrets.
Doing what I can for DB during EU primetime
(edited by Eviator.9746)
1) Lack of mobility
2) They die too easy
3) they aren’t improved through stats
Although that i aggree with what you said,i think i read somewhere in the forum that the turrets actually benefit from Cond Dmg to there dmg and maybe from stats like Vit/Tough to there survivability.I am not sure if any of those really works as it wasnt an official post but if someones wanna try it can have those in mind.