You will never be able to know what an engineer is going to do next…
because he doesn’t know it himself
because he doesn’t know it himself
Hi eveyone.
I apologize in advance if this is a bad idea (too much time playing a warrior might have hindered my already scarce brain capabilities), but I was thinking… what about pairing the classic SD build with protection procs and anti-condi abilities, thus making up a bit for the low defense?
I must say I can’t log the game right now, so I can’t test it. I’d like to hear your opinion on how the damage might be nevertheless and what role might have in tpvp (in the remote case it’s not less than useless XD)
Here’s the idea:
http://gw2skills.net/editor/?fcAQFAUl0pyUX7SyF17IxIFdm0gUkX/K6R+1vjB-TkAg0CnIATBmDMDYSwsgNsA
I have +50% protection duration, perma vigor, immunity to conditions below 25% health, a handy block and good HPS with medkit (which synergizes with Inertial Converter)
What do you think? Would it be just a complete waste?
(if you want to call me a noob for this, go ahead, I deserve it.XD)
Since you’re going bulky, swap out the rifle turret for PBR. You’re tougher in melee range so you can easily hit the knockback. Since this build isn’t so much about insane burst damage anymore, there is no need for rifle turret/suprise shot. Might as well get some more CC.
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