second tooltip of gyros...

second tooltip of gyros...

in Engineer

Posted by: funghetto.1584

funghetto.1584

example:
Bulwark Gyro: cooldown 20s – duration 15s.
Bulwark Gyro Self-Destruct: 0.75s cast time – and then again a cooldown but of 10s

so…

if this is correct, if i destroy it, have it after a 10s cd?
or only if its destroyed?

i have doubts that in both case, every self-destruct tooltip is UNcorrect

“There’s no such thing as balance, fairness or honor.”
a Fissure Of Woe player that has no home.

second tooltip of gyros...

in Engineer

Posted by: Kodama.6453

Kodama.6453

No, this means the skill to destroy the gyro has a cd of 10s. But because the gyros themselves all have cds longer than this, it has absolutely no impact for you. Bulwark gyro will always have 20s cooldown, just ignore these 10s.

second tooltip of gyros...

in Engineer

Posted by: funghetto.1584

funghetto.1584

cant destroy it before 10s basically?

“There’s no such thing as balance, fairness or honor.”
a Fissure Of Woe player that has no home.

second tooltip of gyros...

in Engineer

Posted by: Eastcorn.5901

Eastcorn.5901

If you launch your bulwark gyro, you gain access to the ability to destroy it. Launching a gyro triggers no cooldowns.

If you destroy the bulwark gyro, you THEN trigger the cooldown for both launching bulwark gyro (20s) and the cooldown for exploding the gyro (10s). Since 10s is lower than 20s, you will never be impacted by the cooldown for exploding the gyro. Even if you launch and destroy the gyro immediately.