so those new runes aye.
Unfortunately, there’s ICDs on all the effects of the Evasion runes, going by the wiki – 10 seconds each. Still a great source of Swiftness, (traited) Vigor, and Fury, and the #6 bonus is apparently able to crit as a playerbased AoE.
Of course, Invigorating Speed has a 5 1/2 second duration (5 seconds, +10% boon duration because of necessary Alchemy points), with a 5-second cooldown, and Speedy Kits has a 10-second cooldown itself; the overall effect is more or less permanent in-combat Vigor with these two traits and this runeset.
Within an SD Build and 30 in Tools i wouldn´t use it. Using a dogde offensively to get fury makes you 10% dmg loss (3rd minor trait tools).
It could help you recover from the loss if you used it defensively. In a game based as heavily on active mitigation as this, I’ve never thought that minor trait was a good idea.
true.
did some calculations and testings with my boons&burst sd-build evasion-runes vs. pack. pack is better for me.
edit: With SD and 30 in Tools i try to not dogde within the initial burst to get a benefit from the trait
but yeah: depends on the build around.
Within an SD Build and 30 in Tools i wouldn´t use it. Using a dogde offensively to get fury makes you 10% dmg loss (3rd minor trait tools).
20% crit rate = 10% damage at 150% crit damage
20% crit rate = 20% damage at 200% crit damage
well… approximately
head here to discuss wvw without fear of infractions
Within an SD Build and 30 in Tools i wouldn´t use it. Using a dogde offensively to get fury makes you 10% dmg loss (3rd minor trait tools).
20% crit rate = 10% damage at 150% crit damage
20% crit rate = 20% damage at 200% crit damagewell… approximately
Well…if you have no other source of fury, take it. But with a 30% uptime max before boonduration…i don´t know, there are better options (rune-whise and other).
Again, they are not bad at all. But they are not game braking or something and I haven´t found a build yet, where they are better than other choices.