title for pro engis!

title for pro engis!

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Posted by: ThaFrizby.1468

ThaFrizby.1468

make “master of mechanical mayhem” an acquirable title for engis please!, am i the only one who thinks that would be an awesome title to have?

title for pro engis!

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Posted by: Saephaan.7285

Saephaan.7285

I like it, but what would you need to do to get it O.o? and also if they added this title they need to add one like this to all classes. would be cool though.

title for pro engis!

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Posted by: Krassix.4017

Krassix.4017

To get it maybe something like meeting these requirements.

-Reach level 80
-Unlock all utility and weapon skills
-Get 10,000 kills while using the engineer.
-Complete your personal story

This could be used across other professions as well. Pretty cool idea for more titles.

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Posted by: Seras.5702

Seras.5702

10,000 kills is a lot, but generally I like your reqs Krassix.

Needs to show a total awareness of your class, so maybe 50 kills in PvP, 50 kills in WvW, and 50 kills in PvE. Not a lot of kills but it forces a player into all 3 game styles to prove that he/she is actually a master of their class.

Flixx Gatebuster, Orwynn Lightgrave, Seras Snapdragon
[TTBH] [HATE], Yak’s Bend(NA)

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Posted by: Wolf.5816

Wolf.5816

I like the concept, but personally (being someone who doesn’t leave the Mist’s) I’d like to see something like:

-X kills with each Utility Skill equipped
-X kills with each Healing Skill equipped
-X kills with each Ultimate Skill equipped
-X kills with each weapon type equipped

The numbers themselves should of course scale judging on the game mode, naturally you would have to kill much more PvE creatures than other players in order to reach the “goal”.

With this you could easily have tiers of Titles. For instance, meeting the X amount of kills while using all the Turret type Utility/Healing skills could grant you a title to reflect this perhaps something similar to: Master Turret Technician. And after achieving all the prerequisite titles for each only then Would you gain the “end all beat all” of Engineer titles.

This (in my opinion) would demonstrate that the particular Engineer has used each skill effectively or at the very least knows the functions/purpose of each skill and would, I feel, justify and warrant gaining such a prestigious title. On a side note, this would also create some fun diversity in Hot Joins (less so in tournaments I’m sure) across all professions as a lot of players would be forced to try “non-Meta” builds to reach these titles making for some very enjoyable and interesting/innovative matches.

Not to mention it would just be fun to say I killed 1000 people with a land mine.

Watch where you step.

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King

title for pro engis!

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Posted by: Adamantium.3682

Adamantium.3682

Sounds awesome! Even if it were a small amount of players, I would love to see people try more utilities and weapons they don’t use. Get away from the FOTM.

[TNO] Gizmo Gigawatt (Engineer)
Jade Quarry

title for pro engis!

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Posted by: Fanta.8049

Fanta.8049

Champion Magnus .

title for pro engis!

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Posted by: Dredd Spirit Caller.4082

Dredd Spirit Caller.4082

I like the concept, but personally (being someone who doesn’t leave the Mist’s) I’d like to see something like:

-X kills with each Utility Skill equipped
-X kills with each Healing Skill equipped
-X kills with each Ultimate Skill equipped
-X kills with each weapon type equipped

The numbers themselves should of course scale judging on the game mode, naturally you would have to kill much more PvE creatures than other players in order to reach the “goal”.

With this you could easily have tiers of Titles. For instance, meeting the X amount of kills while using all the Turret type Utility/Healing skills could grant you a title to reflect this perhaps something similar to: Master Turret Technician. And after achieving all the prerequisite titles for each only then Would you gain the “end all beat all” of Engineer titles.

This (in my opinion) would demonstrate that the particular Engineer has used each skill effectively or at the very least knows the functions/purpose of each skill and would, I feel, justify and warrant gaining such a prestigious title. On a side note, this would also create some fun diversity in Hot Joins (less so in tournaments I’m sure) across all professions as a lot of players would be forced to try “non-Meta” builds to reach these titles making for some very enjoyable and interesting/innovative matches.

Not to mention it would just be fun to say I killed 1000 people with a land mine.

Watch where you step.

omg tell me how many ppl u kill with mine?
only if is in downed state and no one use a skill on him
what chance got u to kill in that state
? more or less 0,1% is the same as take a fractal ascended weapon on chest
i sudjest to aquire this title when u got all engy title related on pve and pvp (kill with rifle, pistol and shield, gain the pvp title related on engy, craft an ascended rifle or pistol, ecc), if u want that title, make it possible to get it (not quikly) when u played all part of the game

Engy:Turrets Nade/HgH Kit Bunker Zerker
Necro:MMMesmer:pve omniRanger:SpiritsThief:P/P

title for pro engis!

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Posted by: Rynn.1324

Rynn.1324

What’s wrong with Ultimate Technician ?

[Tarnished Coast] Lizzibeth Huffles, Asuran Genius (Engineer) at Play

title for pro engis!

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Posted by: Wolf.5816

Wolf.5816

I like the concept, but personally (being someone who doesn’t leave the Mist’s) I’d like to see something like:

-X kills with each Utility Skill equipped
-X kills with each Healing Skill equipped
-X kills with each Ultimate Skill equipped
-X kills with each weapon type equipped

The numbers themselves should of course scale judging on the game mode, naturally you would have to kill much more PvE creatures than other players in order to reach the “goal”.

With this you could easily have tiers of Titles. For instance, meeting the X amount of kills while using all the Turret type Utility/Healing skills could grant you a title to reflect this perhaps something similar to: Master Turret Technician. And after achieving all the prerequisite titles for each only then Would you gain the “end all beat all” of Engineer titles.

This (in my opinion) would demonstrate that the particular Engineer has used each skill effectively or at the very least knows the functions/purpose of each skill and would, I feel, justify and warrant gaining such a prestigious title. On a side note, this would also create some fun diversity in Hot Joins (less so in tournaments I’m sure) across all professions as a lot of players would be forced to try “non-Meta” builds to reach these titles making for some very enjoyable and interesting/innovative matches.

Not to mention it would just be fun to say I killed 1000 people with a land mine.

Watch where you step.

omg tell me how many ppl u kill with mine?
only if is in downed state and no one use a skill on him
what chance got u to kill in that state
? more or less 0,1% is the same as take a fractal ascended weapon on chest
i sudjest to aquire this title when u got all engy title related on pve and pvp (kill with rifle, pistol and shield, gain the pvp title related on engy, craft an ascended rifle or pistol, ecc), if u want that title, make it possible to get it (not quikly) when u played all part of the game

I would assume it wouldn’t actually tally kills with specific individual Skills, as some deal no damage. Simply having said skill equipped when finishing a player will count towards your overall credit. Does that explain it more clearly? Because I’m not exactly sure I what your saying…

Hence why I said:
“-Get X kills with each Healing Skill equipped” ect

Veteran of The Mists & Professional Engineer
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King