title for pro engis!
I like it, but what would you need to do to get it O.o? and also if they added this title they need to add one like this to all classes. would be cool though.
To get it maybe something like meeting these requirements.
-Reach level 80
-Unlock all utility and weapon skills
-Get 10,000 kills while using the engineer.
-Complete your personal story
This could be used across other professions as well. Pretty cool idea for more titles.
10,000 kills is a lot, but generally I like your reqs Krassix.
Needs to show a total awareness of your class, so maybe 50 kills in PvP, 50 kills in WvW, and 50 kills in PvE. Not a lot of kills but it forces a player into all 3 game styles to prove that he/she is actually a master of their class.
[TTBH] [HATE], Yak’s Bend(NA)
I like the concept, but personally (being someone who doesn’t leave the Mist’s) I’d like to see something like:
-X kills with each Utility Skill equipped
-X kills with each Healing Skill equipped
-X kills with each Ultimate Skill equipped
-X kills with each weapon type equipped
The numbers themselves should of course scale judging on the game mode, naturally you would have to kill much more PvE creatures than other players in order to reach the “goal”.
With this you could easily have tiers of Titles. For instance, meeting the X amount of kills while using all the Turret type Utility/Healing skills could grant you a title to reflect this perhaps something similar to: Master Turret Technician. And after achieving all the prerequisite titles for each only then Would you gain the “end all beat all” of Engineer titles.
This (in my opinion) would demonstrate that the particular Engineer has used each skill effectively or at the very least knows the functions/purpose of each skill and would, I feel, justify and warrant gaining such a prestigious title. On a side note, this would also create some fun diversity in Hot Joins (less so in tournaments I’m sure) across all professions as a lot of players would be forced to try “non-Meta” builds to reach these titles making for some very enjoyable and interesting/innovative matches.
Not to mention it would just be fun to say I killed 1000 people with a land mine.
Watch where you step.
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King
Sounds awesome! Even if it were a small amount of players, I would love to see people try more utilities and weapons they don’t use. Get away from the FOTM.
Jade Quarry
I like the concept, but personally (being someone who doesn’t leave the Mist’s) I’d like to see something like:
-X kills with each Utility Skill equipped
-X kills with each Healing Skill equipped
-X kills with each Ultimate Skill equipped
-X kills with each weapon type equippedThe numbers themselves should of course scale judging on the game mode, naturally you would have to kill much more PvE creatures than other players in order to reach the “goal”.
With this you could easily have tiers of Titles. For instance, meeting the X amount of kills while using all the Turret type Utility/Healing skills could grant you a title to reflect this perhaps something similar to: Master Turret Technician. And after achieving all the prerequisite titles for each only then Would you gain the “end all beat all” of Engineer titles.
This (in my opinion) would demonstrate that the particular Engineer has used each skill effectively or at the very least knows the functions/purpose of each skill and would, I feel, justify and warrant gaining such a prestigious title. On a side note, this would also create some fun diversity in Hot Joins (less so in tournaments I’m sure) across all professions as a lot of players would be forced to try “non-Meta” builds to reach these titles making for some very enjoyable and interesting/innovative matches.
Not to mention it would just be fun to say I killed 1000 people with a land mine.
Watch where you step.
omg tell me how many ppl u kill with mine?
only if is in downed state and no one use a skill on him
what chance got u to kill in that state? more or less 0,1% is the same as take a fractal ascended weapon on chest
i sudjest to aquire this title when u got all engy title related on pve and pvp (kill with rifle, pistol and shield, gain the pvp title related on engy, craft an ascended rifle or pistol, ecc), if u want that title, make it possible to get it (not quikly) when u played all part of the game
What’s wrong with Ultimate Technician ?
I like the concept, but personally (being someone who doesn’t leave the Mist’s) I’d like to see something like:
-X kills with each Utility Skill equipped
-X kills with each Healing Skill equipped
-X kills with each Ultimate Skill equipped
-X kills with each weapon type equippedThe numbers themselves should of course scale judging on the game mode, naturally you would have to kill much more PvE creatures than other players in order to reach the “goal”.
With this you could easily have tiers of Titles. For instance, meeting the X amount of kills while using all the Turret type Utility/Healing skills could grant you a title to reflect this perhaps something similar to: Master Turret Technician. And after achieving all the prerequisite titles for each only then Would you gain the “end all beat all” of Engineer titles.
This (in my opinion) would demonstrate that the particular Engineer has used each skill effectively or at the very least knows the functions/purpose of each skill and would, I feel, justify and warrant gaining such a prestigious title. On a side note, this would also create some fun diversity in Hot Joins (less so in tournaments I’m sure) across all professions as a lot of players would be forced to try “non-Meta” builds to reach these titles making for some very enjoyable and interesting/innovative matches.
Not to mention it would just be fun to say I killed 1000 people with a land mine.
Watch where you step.
omg tell me how many ppl u kill with mine?
only if is in downed state and no one use a skill on him
what chance got u to kill in that state? more or less 0,1% is the same as take a fractal ascended weapon on chest
i sudjest to aquire this title when u got all engy title related on pve and pvp (kill with rifle, pistol and shield, gain the pvp title related on engy, craft an ascended rifle or pistol, ecc), if u want that title, make it possible to get it (not quikly) when u played all part of the game
I would assume it wouldn’t actually tally kills with specific individual Skills, as some deal no damage. Simply having said skill equipped when finishing a player will count towards your overall credit. Does that explain it more clearly? Because I’m not exactly sure I what your saying…
Hence why I said:
“-Get X kills with each Healing Skill equipped” ect
Dingo King-Hound King-Coyoti King-Thylacine King-Hyena King