tpvp meta builds?

tpvp meta builds?

in Engineer

Posted by: pantsforbirds.9032

pantsforbirds.9032

Hey guys, I’ve been playing engi in tpvp for a while now, but I’ve literally only played one build. I have been using a standard HGH nades build:

http://intothemists.com/calc/?build=-VRR;2Z-Vi0o57QFx0;9;4T9-T-47A5;319A;1ao0;3H7l1AJG42VQ

Unfortunately this build is very restrictive in what utilities you can use and I really wanted to have a little fun exploring the engi class some more. So if you have a fun or good build please post it! I’d love to get a couple of bunker, condi, burst, and balanced builds posted and organized for people who might want to tpvp, but dont know many of the viable builds.

Thanks guys!
~Pants

Thief: Rand x Al Thor | Mesmer: Egwene x Alvere
Dragonbrand |Twitch: twitch.tv/pantsforbirds

tpvp meta builds?

in Engineer

Posted by: Kreedz.8127

Kreedz.8127

I’ve been having a bit of fun mixing up the HGH to my own style with the Flamethrower, making use of Juggernaut trait being moved to Master down from Grandmaster.

http://intothemists.com/calc/?build=-VRw;2Z;0h0i6cQFx0;9;49J9T-4;007-0;019A;1Lo0;3Rk06Rk062Vd

Pros:
- Tankier than standard HGH
- More reliable Might stacking
- Control fights better with shield + air blast skills
- FT #5 can be used as a mid-stomp counter
- Able to survive focus fire more easily

Cons:
- Slight hit to Area Damage potential
- Can feel slow at times
- FT#2 is a PITA to land properly without practice

All in all, I feel I created a solid build which can withstand a lot more punishment for the cost of a little less AOE damage.

(edited by Kreedz.8127)

tpvp meta builds?

in Engineer

Posted by: Rozbuska.5263

Rozbuska.5263

I’ve been having a bit of fun mixing up the HGH to my own style with the Flamethrower, making use of Juggernaut trait being moved to Master down from Grandmaster.

http://intothemists.com/calc/?build=-VRw;2Z;0h0i6cQFx0;9;49J9T-4;007-0;019A;1Lo0;3Rk06Rk062Vd

Pros:
- Tankier than standard HGH
- More reliable Might stacking
- Control fights better with shield + air blast skills
- FT #5 can be used as a mid-stomp counter
- Able to survive focus fire more easily

Cons:
- Slight hit to Area Damage potential
- Can feel slow at times
- FT#2 is a PITA to land properly without practice

All in all, I feel I created a solid build which can withstand a lot more punishment for the cost of a little less AOE damage.

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