a Fissure Of Woe player that has no home.
what i think of engineer
a Fissure Of Woe player that has no home.
Well yeah … some stuff are a bit … strange and not wellthought … i also still can’t get it why they forgot the baselines …. and so many bugs.I mean they was streaming that all ! And almost no baseline was there , while other classes , if im right got their baselines.This is so wtf for me …. and yeah don’t forget elixier gun and ft also get 15 % dmg boost because of traitbaseline … and all they added so far is range for rifle , but why not for pistol ?
Seems like anet doesn’t think that much at all for their stuff.
But glass cannon can be also used as a little dmg boost as condi or well sinister gear and Transmute was before like that.
I don’t know , if you have to use Rifle , but i guess you will find a new way probably.For example im using zerk or rabid atm switching between those , whenever i want.
Also don’t forget that condi build his dmg over time and zerk got more or less a sustainable dps + some burst phases.
yeah when they will correct amr with healing turret and the cleansing burst stack with healing power – could sort out somethings.
btw, i forgot to say that now toolkit is a MUST in all engis build (doing pvp – wvw of course) with the nice group buff that everyone got here and there with some traits
we could do the best healer in the game, even better than eles, if only traits were working! LOL
a Fissure Of Woe player that has no home.
Mortar kit is love. You can pvp someone with that too. That 100% projectile finisher makes the mortar make up for its slow attack. Pop an ice mortar on the ground and fire a bunch of ice shots into someone to see them really slow down. The only thing mortar has the problem with is your timing .
You have to constantly get your timing right as to where a person will be and not where they are. If you can master that, it seems that mortar is pretty fun and you can bag a few 1v1 battles in wvw.
Playing as an Engineer you usually get the feeling that you have equipped the wrong sets most of the time. Turrets seem to be somewhat useless because you can’t really enhance their damage through stats … Most fun thing is the Flamethrower. I just love the sound and the effects while firing it)
Them elixir infused bombs keep being brought up left and right. I hope they bring them back. On top of that since almost every other class has all these different converters, why don’t we get back our healing power to attack power converter? Forever rule healing bombs!
fix amr with cleansing burst of healing turret and make that cleansing burst be increased by healing power
autosmoke bomb despenser with the combo field smoke
Experimental Turrets with crate – 3 turrets – 3 boons –
there is only one vigor of healing turret – where is fury-switfness-might?
range of pistol main hand back to 1050
elixir gun range of 1st skill at 1200
a Fissure Of Woe player that has no home.