what new mechanic would you like?

what new mechanic would you like?

in Engineer

Posted by: eduardo.1436

eduardo.1436

I already made a topic on what weapon ppl would like, now what new mechanic would you like?

Personally lets make it easy for Ireno: in terms of design I love gyros, so I would love to see the drones again. Make them signets. Passive they are essentially a function gyro, they stick to us like glue and are super tiny, active they “grow” and do whatever function they need to do.

Obviously seeing this is wishful thinking, speaking realistic just want to see signets

what new mechanic would you like?

in Engineer

Posted by: leviathan.2148

leviathan.2148

Utility skills however are not a new mechanic But I like your idea, personally I’d be glad if they switched ai of gyros for signet effects

I am an engineer – a pianist of destruction! Now please go back to standing in my AOE.

http://wpwhendead.tumblr.com - a GW2 webcomic about a Charr and a Skritt

what new mechanic would you like?

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Posted by: Rozbuska.5263

Rozbuska.5263

My idea of mechanic is something I personaly call Kinetic Energy. It works bit like revs energy bar but you dont need that energy to use your skills and charging will work differently.

Kinetic energy is energy of movement there will be unique way how to charge that bar. As first you will have toggle button whenever you wanna charge or discharge it. In charging mode bar will be filled by your actions with different income. For example standing still will charging it very slowly, moving faster, dodge will recharge bigger chunk of it, swinging with big hammer will charge more then shooting with pistol for example.
When you set it for discharge it will amplify/alter few next skill what you will using. For example Flame Jet will have bigger range, Hammer skills will deal more damage and add short stuns, rocket boots will send you further and you knockback everything in your way ect.

Tekkit Mojo – Engineer
Tekkit’s Workshop

what new mechanic would you like?

in Engineer

Posted by: David.5974

David.5974

Enchanting weapon in fight. Kit like utility which change your weapon skills but have shared CD with core weapon. Explosive enchant make rifle hard hit weapon but hammer will be more weakness/confu/launch based. Fire arms make each weapon condi based…

I know this never will be truth, and many many players didn’t accept new eh, yea many skills(without sheild 3×5 and x 5 enchants= 75 new skills ) I love engi for his jack of all trades, and meaby it’s disease, but I want moore kits!

Or they can make something like druids avatar. We will earn fuel !- with using new utilities which I have no idea here, and after we reach fuel cap!!!!!!!! -After 5 minutes of hard fight!! We can finally!! Use weapon swap

“Doctor suggest me, to stop play with engi because my fingers are broken.
So.. I start play scrapper. "

what new mechanic would you like?

in Engineer

Posted by: Gatvin.6510

Gatvin.6510

None. Just give Engie’s weaponswap so pistol and shield ever see the light of day.