A 'selfish' Guardian Trait

A 'selfish' Guardian Trait

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Posted by: Barnabus Stinson.1409

Barnabus Stinson.1409

My main complaint with my guardian is that I have no option but to be better in a team environment. I think there should be a SOLO or ‘selfish trait’ ( was thinking grandmaster Valor or Radiance ).
Anyway the thoughts for this trait would be, activating a virtue no longer gives to allies but increased the effect for yourself. Obviously needs balancing etc. But i was thinking 1.5 to 2x would be fair. This would mean a guardian can be played more as a mystic or magical soldier class. I think this is necessary as there is currently no way to be a magical warrior type class. (Although i do hope the add a new class like death/frost/blood knight which will be the other side of the coin to this guardian.) Anyway I think this trait is necessary otherwise it locks out the possibility of being a magical soldier out as making it unique in thatr position will be close to a guardian so that profession would never exist. Also an RPG, even MMORPG is design to reflect what you want to play as, Which currently I can not.

A 'selfish' Guardian Trait

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Posted by: Bash.7291

Bash.7291

10/30/30/0/0 build with monks focus and running 3 meditations is about as selfish as you can get. Running with sword/focus and GS it is actually almost buffless and has no group elements at all.

Living Dead Girl ~ Necro
[Rev]

A 'selfish' Guardian Trait

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Posted by: Gregorius.1024

Gregorius.1024

I don’t know what you mean. I use a greatsword and tome of wrath for pure damage output. I bring along a consecration to combo or defend myself. If other players are around me I’ll pop a sanctuary while reviving them or just use it for myself for a brief break. There’s also spirit weapons and meditations that have zero group interaction.

The zeal and radiance trait lines almost exclusively effect you. Valor boosts your blocking and meditation skills. Virtues boosts our main profession mechanic. Honor is really the only trait line that supports a group. I don’t think it’s the class, you’re just restricting yourself. I enter battle looking out for myself first and foremost. The group is secondary. You survive longer and it lets you help your group more if they need it.

(edited by Gregorius.1024)

A 'selfish' Guardian Trait

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Posted by: FoopOplo.7914

FoopOplo.7914

People are too quick to blame the game…. you very much can play as a selfish guardian and it’s still balanced. Look around, experiment, and try things out a bit. Monk’s focus IS a grandmaster trait for valor and is very selfish. I really don’t know what more it is you’re looking for.

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