A wish for a Battle Presence that works :D

A wish for a Battle Presence that works :D

in Guardian

Posted by: Nike.2631

Nike.2631

Dear Devs,

I’m sure you have a million trait and skill interaction you have to check on, but I just wanted to add a small plea to look at the Guardian’s Battle Presense. I love the healer/support playstyle so when I saw the description for this trait I made a Guardian character specifically to get it, ran them up to level 60 to unlock it, switched it on, and began seeing all kinds of weird behavior. I then looked it up in the wiki and it has a huge list of notes and bugs – basically it doesn’t work right :p. While getting it to not spam my screen with ‘Immune’ messages in Lion’s Arch would be a nice quality of life improvment, I’d REALLY like for it to actually heal my allies.

Season’s best, and I am really enjoying seeing the evidence of continous bug fixing and game play improvements both in the patch notes and the forum interaction. Carry on!!

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Star Ace.5207

Star Ace.5207

IME, it does heal allies, and does so well. I have never understood what’s this supposed bug is all about since I read the wiki, to be honest with you. The Immune bug doesn’t seem to be affecting healing when your alllies health is not full. Pair that passive regeneration with a massive Regen boon, and you can see healing for 500+ PER second, not counting healing symbols, if you are using them.

I may be wrong, of course, but at least the trait works well IME-there are others that seem to be much more badly implemented at the moment.

Pure of Voice is another that works “well”, but not all the time, and not always giving a boon in exchange for the condition removed. Seems like the coding for these traits is very volatile or conflicting with all other things going on at the same time at the given moment. I also use it, despite the obvious bugs that it has, because it’s an easy condition removal+boons.

Though I also hope ANet brings up the game experience to par with their vision for the game, as I am sure these bugs are not intended and are certainly noticeable blemishes on what otherwise would be a very fine product.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Nike.2631

Nike.2631

IME, it does heal allies, and does so well. I have never understood what’s this supposed bug is all about since I read the wiki, to be honest with you. The Immune bug doesn’t seem to be affecting healing when your alllies health is not full.

My experience in dungeons and events is the benfit flickers on and off while the ally is below max health – they appear to get three 1 second ticks, then it blocks itself and they get three seconds where nothing happens because the effect fires every 3 seconds and cancels itself if then prior pulse is still up.

I won’t judge the priority of this fix – I’m just saying its a capstone trait for a line and I built a character specifically for it and its a little unpolished in its behavior. I’m sure it’ll get looked at in some internal order of importance/difficulty to fix.

(A massive regen boon is a massive regen boon and totally seperate from this ability. I have a warrior dishing permanent Regen with alternating banners and yeah, depending on the recipient’s Healing power, you can get some amazing HPS)

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Viralseed.9362

Viralseed.9362

IME, it does heal allies, and does so well. I have never understood what’s this supposed bug is all about since I read the wiki, to be honest with you.

Here’s the short version. Virtue of Resolve does not stack with itself. Virtue of Resolve applies itself every 3 seconds and ticks each second. Because it does not stack, the third second (when it should apply itself again) results in the “immune” status and fails to reapply. This leaves your party without the effects for another 3 seconds. In other words, it is applied only 50% of the time.

Now, I’m not sure if this is to prevent multiple Guardians from taking the trait and, therefore, stacking a rediculous amount of regeneration. It should be more than a simple fix by allowing the duration to stack up to, say, 10 seconds (similar to the water Elementalist trait) but not allowing it to stack intensity or with another Guardian’s Virtue of Resolve.

There does appear to be a lot of dumb bugs with Guardian skills and traits. They’re mostly playable otherwise…. mostly.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Star Ace.5207

Star Ace.5207

IME, it does heal allies, and does so well. I have never understood what’s this supposed bug is all about since I read the wiki, to be honest with you.

Here’s the short version. Virtue of Resolve does not stack with itself. Virtue of Resolve applies itself every 3 seconds and ticks each second. Because it does not stack, the third second (when it should apply itself again) results in the “immune” status and fails to reapply. This leaves your party without the effects for another 3 seconds. In other words, it is applied only 50% of the time.

Now, I’m not sure if this is to prevent multiple Guardians from taking the trait and, therefore, stacking a rediculous amount of regeneration. It should be more than a simple fix by allowing the duration to stack up to, say, 10 seconds (similar to the water Elementalist trait) but not allowing it to stack intensity or with another Guardian’s Virtue of Resolve.

There does appear to be a lot of dumb bugs with Guardian skills and traits. They’re mostly playable otherwise…. mostly.

The reason I say I don’t understand it, it’s because IME, it heals without pause until target is healed. Only then “Immune” happens (or so I thought). I have not been using it non stop the last few days, but IME, “Immune” only happened when my allies were fully healed (perhaps I wasn’t paying attention, and the trait is indeed broken, as there’s no reason it should not heal for more than 3 seconds, non-stop, unless target is fully healed.)

I am assuming that if it’s really broken, they will adress it sometime. It seems to me that the team that works with bug fixes it’s the slowest of them all, no offense to any of you who may be reading this. :/ Perhaps the bugs are so numerous and conflicting with each other that things cannot be fixed as fast as we wished, which is a pity-especially since traits are an integral part of our characters and the combat system. They probably know about this, but hopefully don’t take a year in addressing it.

I still use it sometimes, since I usually run 30 Honor most of the time anyway, but Pure of Voice is also a powerful option-wish both worked as intended!

A wish for a Battle Presence that works :D

in Guardian

Posted by: Nike.2631

Nike.2631

I will be reading the 12/14 patch notes with great interest to see if there has been any movement on this front. Seems like a lot of balancing is class balancing going on. Hopfefully some straight up fixes are packaged in there too .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Ravenmoon.5318

Ravenmoon.5318

Why is guardian been called a healer >.>
Warriors heal for much more, more often, wth? In the heat of the battle, AH rarely matters for your party members. For you, yes definately, for them … not so much. The “OP” heal on the staff comes in 3-4 seconds after click, so you must have sidekick abilities to know when to use it.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Nike.2631

Nike.2631

I’m calling it a healer because I’ve experimented with making healers out of just about all the classes. My main (80 Warrior) runs 2-3 banners that grant regen and sword/horn for condition removal. I’ve got a Necro healer that’s looking promising and all the pieces to make a first rate Ranger healer are there, just begging to be strung together. Healing with elementalists is obvious, and pretty humorous with Engineers (Caution: you will live, but you may be a bit sticky after elixer bombardment).

Only ones I haven’t gotten to work yet are Mesmer and Thief… and I have a Mesmer tank, so I think I’ve mauled expectations enough for that class .

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Nike.2631

Nike.2631

I did some double checking this evening – it DEFINITELY pops up immune messages on targets that are not yet at full health. It’s blocking itself.

“You keep saying ‘its unfair.’
I wonder what your basis for comparison is…”
- Jareth, King of Goblins.

A wish for a Battle Presence that works :D

in Guardian

Posted by: Ravenmoon.5318

Ravenmoon.5318

It seems you haven’t tried shout heal warrior. That’s 8k hp for the group right there. Tell me one class that can pump up 8k for the group in 1 second. This is just hillarious. The only path i haven’t tried about healing guardi is with virtues, I don’t like the traitline, but you are free to test that out. But I doubt it can pull as much as warrior. What’s cool about virtues is that your current condition doesn’t bother them. Stunned, knockdowned, doesn’t matter, they work